TP in Sword of Convallaria (SoC), Currency To Use Talents
If you would like to learn more about how to use talents in SoC, here you will find all the information you need regarding TP - a currency to use them.
Everyone has a talent. No matter less or more significant one, we all have something special within us. They have to be developed to be useful and not wasted, and that comes at a cost. The situation is no different in Sword of Convallaria, where to use the most powerful abilities of your characters, you must spend TP or Tactic Preparation points. The whole talent mechanics is quite convoluted, so why not let us help and explain everything step by step?
TP – a talent currency in SoC explained
Strategy games, like Sword of Convallaria, offer a lot of mechanics that take a bit of time to get used to and master. They give additional depth to the title and make it more interesting. However, some of them can be vaguer than others, so let’s take a closer look at TP (Tactic Preparation) points and how they work.
The system described in this article relates only to Crossing Worlds and The Fool’s Journey game modes. Bear in mind that the way Talents work in Spiral of Destinies is different.
Talents are powerful skills that can expand your battle possibilities. They are related to the elements and there are 5 paths with different options:
- Breaker’s Path,
- Seeker’s Path,
- Defender’s Path,
- Destroyer’s Path,
- Watcher’s Path.
Each class has their own talents to choose from, yet during a fight you will have only 3 at disposal with the corresponding power grades:
- Common,
- Intermediate,
- Advanced.
As it was stated before, you pay for using them with Tactic Preparation points. Obviously, more powerful Talents will use more TP, while the common ones will be fairly cheap.
You need to remember that the Tactic Preparation comes with its own statistics:
- Initial TP – a number of points that you will start the fight with,
- Max TP – indicates the maximum number of points that can be amassed during the battle,
- Round Restore – shows how many points will be added to the pool after all characters took their turn,
- Turn Restore – is an amount of points that will be gained after one character finishes their turn.
The statistics above can be improved, so it’s worth keeping an eye on those upgrades as they will prove plenty useful.
It is hard to give tips regarding the most useful talents, as they should be used to compliment your strategy and your team composition, yet you can never go wrong with March Command on the Seeker’s Path which will add additional mobility to your troops.
If you would like to get some tips about the best characters and interesting builds for them, we have something just for you. Good luck on your journey!