Take-Two CEO Claims GTA Trilogy Definitive Edition is a Success
According to Strauss Zelnick, the CEO of Take-Two, the release of GTA: The Trilogy - The Definitive Edition was a success. The bundle is said to have done a lot of good for the company.
- Take-Two CEO took the floor on the GTA: The Trilogy;
- According to Zelnick, the bundle's release was a success for the company;
- Problems plaguing the set were to be quickly resolved.
Thedisaster that was the release of GTA: The Trilogy - The Definitive Edition is probably known to everyone. It would seem that even Rockstar itself admitted it, having compensated players for the purchase of the title through various gifts. Strauss Zelnick, the president of Take-Two, is of a different opinion, however, and claims the bundle did really well. He was asked about the problems associated with the games by the editors of CNBC:
"And with regards to the GTA trilogy, that was actually not a new title. That was a remaster of preexisting titles. We did have a glitch in the beginning, that glitch was resolved. And the title of has done just great for the company. So we’re very excited."
As you can see, Zelnick does not think that the release of the remastered GTA: The Trilogy was a failure. On the contrary - despite the problems, it was supposed to be a success. Of course, it's hard to expect Take-Two's CEO to say anything else. After all, he is speaking on a topic related to his company, and such declarations may affect its stock market situation.
However, it must be admitted that part of the remaster's problems have indeed been dealt with. Rockstar and Grove Street Games have been intensively fixing bugs, which translated into quick releases of subsequent updates. These often introduced options that players had been demanding all along. The company seems to have really put down the fire which was caused by GTA: The Trilogy - The Definitive Edition.