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News hardware & software 23 July 2021, 10:37

Steam Deck Delivers; Valve Hasn't Found a Game That the Console Can't Handle

In a recent interview, Valve representatives talked about the announced Steam Deck console. According to their words, the console will easily run any last-gen game.

In a recent interview published by IGN we could hear a bit about the technological capabilities of Steam Deck - the new console from Valve. The developers talked about how the console is supposed to reconcile affordable price with high quality and the feeling of interacting with a premium device, which Steam Deck is supposed to be. While discussing technical matters, developer Pierre-Loup Griffais cited how the console became what it is today and what it is capable of:

"We've been looking at various games over the last few years, but the real test for us was the games that came out last year. They just couldn't run very well on the previous prototypes we were testing.

Now, for the first time, we've been able to achieve the level of performance that's required to really run the last generation of games smoothly. We wanted every game in Steam library to be playable on this console. We didn't really find anything that this device couldn't handle."

Additionally, the developers acknowledged that in the current market situations, where games are aiming for high performance at good resolutions, this will only work in Steam Deck's favor, as games will scale to a screen displaying at 800p.

Valve employees are confident that Steam Deck will be able to run any, even the most demanding games in the Steam catalog. During the interview, the developers shed some more light on the technical details of the CPU, GPU, and the memory used by the device. The conclusion is that Steam Deck is simply meant to perform well as an alternative to existing platforms on the market. Time will tell if this will indeed be the case.

Michal Ciezadlik

Michal Ciezadlik

Joined GRYOnline.pl in December 2020 and has remained loyal to the Newsroom ever since, although he also collaborated with Friendly Fire, where he covered TikTok. A semi-professional musician, whose interest began already in childhood. He is studying journalism and took his first steps in radio, but didn't stay there for long. Prefers multiplayer; he has spent over 1100 hours in CS:GO and probably twice as much in League of Legends. Nevertheless, won't decline a good, single-player game either.

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