Split Fiction's Friend's Pass will now be cross-platform
Friend's Pass was a popular feature of It Takes Two. It allowed for co-op, even if one player didn't own the game. Split Fiction will take it cross-platform.

Split Fiction, the next game from the developers of 2021’s Game of the Year, It Takes Two, has announced an exciting change to its Friend’s Pass feature. Hazelight Studios games, like Split Fiction and It Takes Two, are designed for two player co-op. The games are not playable without another player. The solution was Friend’s Pass. This feature would allow a friend to play along, even if only one of them has actually purchased the game. For Split Fiction, this feature is going cross-platform.
Split Fiction’s Friend’s Pass feature will allow players to cooperate across platforms
Split Fiction is set to be released in a few weeks on March 6th. It is already among the most anticipated games of the year after the breakout success of 2021’s It Takes Two. According to the game’s FAQ page, friends who game on different platforms won’t have to miss out on this cooperative experience. “Split Fiction and the Friend’s Pass support cross-platform play! For example, if you are playing on Xbox Series S/X, you can invite a friend playing on PC or PlayStation 5.” This is breaking new ground for what was already a fantastic feature. For the previous Hazelight game, It Takes Two, Friend’s Pass needed to be on the same platform.
Also, the Friend’s Pass is not a one-time use code for one friend. From the FAQ page, “If you have the full game, you can play Split Fiction with as many different friends as you want, one friend at a time.” For anyone downloading the Friend’s Pass, it will also include a free demo of the first few levels of the game. Progress made during the demo will carry over to the full game if purchased. The one downside is that both players will need to have an EA account linked to their platform to utilize crossplay.
With It Takes Two winning so many accolades a few years ago, and continuing to sell quite well, it makes sense that Split Fiction would draw a lot of attention. Not only is it exciting that Split Fiction’s release is only a few weeks away, but it is great to see a studio with such a clearly designed vision for co-op games find such success. Director Josef Fares has even gone out of his way to “guarantee” that they will never make a live-service game full of microtransactions. For now, we will have to wait to see how fans and critics react to Split Fiction when it launches on March 6th.