Shader Compilation Stopped at 289 Fix for Enshrouded
In this guide you will learn how to fix the problem with shader compilation stopped at 289 in Enshrouded. Read our article to learn more.
Enshrouded is an interesting game that combines survival, RPG elements and the ability to build structures. The title hasn't had its premiere yet, but the creators made a demo available on the occasion of the Steam Next Fest event, so all players can test it for free. Unfortunately, a large number of people are complaining that they can't even play. In this guide you will learn how to fix the problem with shader compilation stopped at 289 in Enshrouded.
Shader compilation stopped at 289 in Enshrouded
If shader loading starts during the startup of the game and the whole process stops at the number 289, it is likely that waiting for resumption will do nothing. It turns out that this problem is common and owners of graphics chips from AMD usually experience it.
Fortunately, the solution is simple. All you need to do is update the drivers for your graphics card and everything should work, or at least that's according to reports from quite a few gamers. Remember, however, to update the drivers through AMD's software. You can find them by right-clicking on the desktop. Just select the appropriate option from the list that will appear.
Enshrouded demo on Steam Next Fest
Keep in mind that Enshrouded is available in demo form, so technical issues and bugs in the game should not surprise anyone. In this case, the developers want as many players as possible to get acquainted with their work and appreciate the interesting combination of RPG, survival and building.
More about Enshrouded can be found below.