Outpost Infinity Siege - Coop and Multiplayer Explained
With how multilayered Outpost Infinity Siege is promised to be, let's find out if it is possible to bring friends for help. Let's explore multiplayer and coop options in this game.
There are a lot of games out there. In fact, there are so many of them that it can become difficult at times to choose what you want to play. If you like FPS genre and Tower Defence titles, while also having a base to build and army to command in RTS-like style – look no more, as there is a production that unifies all of those elements – Outpost Infinity Siege. Thanks to this variety, you can play several games at once, but managing all of the tasks can get daunting at times, so let’s see what options are out there. Is there a multiplayer in this title? Maybe a coop? Continue reading to find out.
Multiplayer and coop in Outpost Infinity Siege
As advanced as AI is right now, it still does not match human intellect. Outpost Infinity Siege offers singleplayer experience with full offline mode, yet managing all the mechanics that the game offers efficiently is another story. In a community post that we can find on Steam, the developers answered the most pressing questions about this title, including information how multiplayer will look like.
We can learn that Outpost Infinity Siege allows for playing with friends, however only in cooperation mode. It makes it possible for a match with up to 4 teammates, where one takes the role of a host (whose connection quality has a direct influence on all players’ experience). It is also important to bear in mind that after a level is finished, the party disbands.
Another vital information is that the game does not use any cheating detection methods. This makes perfect sense, as the game offers only coop form of multiplayer. That being said, the creators envisioned the title to be played fairly to make the production more immersive. This information seems rather obvious, but thanks to it, we can speculate that no anticheat protection is implemented, not to mention kernel-level one, which regularly sparks controversies.