New World Continues to Cause GPU Problems
New World players are again complaining about problems with their GPUs. And this time they are not limited to Nvidia hardware.
- The players continue to complain about the alleged negative impact of New World on their GPUs;
- This time the problems are also reported by owners of AMD hardware;
- However, it is possible that they are not associated with bugs on the game's side.
Even before the release of New World the voices of players who accused the game of burning their GPUs has appeared on the Internet. The beta version of the game was said to lead to the destruction of freshly purchased devices, among other things by the lack of a limit of fps in the game menu.
After some time, Amazon (the game's developer) responded to player allegations. According to the company, the problem lay with GPU manufacturers - the voltage regulating circuits (made up of MOSFETs) supposedly had poorly made soldering that could not withstand the high temperatures. The broken cards were, therefore, replaced at their expense. To be sure, an update has also been released introducing a frame rate limiter to the game.
However, it turns out that the problem still exists. The web reveales were further statements of players who inform about excessive loads and wear of their GPU. This time they are not completely burned, but clearly overheating and lead to frustrating crashes.
Interestingly, this doesn't just affect Nvidia hardware, as it did in the beta. This time the complaints started coming from the owners of AMD GPUs as well. It is difficult to say what the reason for this may be because the earlier suspicion that the excessive number of fps is to blame should be excluded.
So it is possible that the statements of gamers about overheating hardware are more noticeable because the problem has already occurred in the past. In reality, it is not necessarily related to New World. Amazon Games assured that they have fixed the bug that occurred previously. It is possible that further complaints of players are related to technical failures of their computers, and not a mistake on the part of the developers.