New Patch for Diablo 2: Resurrected Fixes Minimap Bug
Today marked the release of Diablo 2: Resurrected patch 9.27. It contains an important hotfix regarding the minimap. From now on players should no longer experience a bug loading map from previous session.
- Patch 9.27 for Diablo 2: Resurrected was released today;
- The update fixes an annoying bug that caused the minimap from a previous and new session to overlap.
Almost a week has passed since the release of Diablo 2: Resurrected, but the developers still have a lot of work to do. Players complain about many bugs and shortcomings which make enjoying the game difficult. Today's patch 9.27 for the PC version solves at least one of them - the one concerning the minimap.
The minimap bug was loading locations and positions from the previous session when starting a new one, causing the maps to overlap. Due to this glitch reading anything from them became very difficult. This inconvenience was widely described on various forums (Reddit, Blizzard Forum):
"Randomly you would finish a run and start a new one up, and in the new one it would show the explored map of the prior run plus the new one on top of each other. This made it very difficult to see where to go and what you have/haven't explored yet. Really slows MF'ing down," writes reddit user hallettnr.
"I just noticed in Nightmare Act1 at the Forgotten tower. My mini map is already loaded when I create a new game. But, the already loaded mini map is wrong. It’s overlaying the correct mini map, and is very confusing," claims Blizzard Forum user Lucky.
In addition to fixing the minimap issue, patch 9.27 - to quote the developers - "fixes a variety of bugs that were causing the user client to freeze." This may also bring relief to many players having issues in this area.