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News video games 29 September 2023, 14:33

author: Adrian Werner

Fans of Building Games Concerned About Cities: Skylines 2's Performance After Paradox's Recent Moves

Recent reports related to Cities: Skylines 2 have led gamers to fear that the game will leave much to be desired in terms of optimization.

Source: Paradox Interactive
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Colossal Order and Paradox Interactive have somewhat spoiled gamers' joyful anticipation for the release of city builder Cities: Skylines II. This is because recent news suggests that the game may have an optimization problem.

Player concerns about the optimization of Cities: Skylines 2

On Reddit and other forums, gamers are expressing their concerns about the game's performance.

Some fans point out that official video footage from the developers does not show a smoothly running game, and at some points it seems that the engine generates less than 30 frames per second.

Large increase in the game's system requirements

Many gamers are also expressing concern over the recently announced increase in system requirements of the game. The changes are as follows:

Processor:

Graphics card:

Former Minimum requirements:

Intel i7 4790K / AMD Ryzen 5 1600X

Nvidia GeForce GTX 780 / AMD Radeon RX 470

Current minimum requirements:

Intel i7 6700K / Ryzen 5 2600X

Nvidia GeForce GTX 970 or equivalent AMD:

Former recommended requirements:

Intel i7-9700K / AMD Ryzen 5 5600X

Nvidia GeForce RTX 2080 Ti / AMD Radeon RX 6800 XT

Current recommended requirements:

Intel i5 12600K / AMD Ryzen 7 5800X

Nvidia GeForce RTX 3080 or AMD's equivalent.

As you can see, the requirements have gone up significantly. The devs explain it as follows:

"Cities: Skylines 2 is a next-generation title and the requirements reflect this. Earlier specifications were set when the game was still in development. After extensive testing on various hardware, we decided to update the minimum/recommended requirements to provide players with a better experience."

Delaying the console version

Player suspicions about poor optimization are reinforced by the fact that yesterday the decision was announced to delay the release of the console versions. They were originally scheduled to debut alongside the PC version, that is, on October 24. However, it was decided that Cities: Skylines 2 will hit the Xbox Series S, Xbox Series X and PlayStation 5 only next spring.

The decision to delay the console versions was explained by the need to better polish the game in terms of quality and performance. So the game must have performed really poorly on consoles, if such a big delay was necessary. The fact that no specific new release date was given for these releases also says a lot about this.

  1. Cities: Skylines II - official website
  2. Cities: Skylines II on Steam

Adrian Werner

Adrian Werner

A true veteran of the Gamepressure newsroom, writing continuously since 2009 and still not having enough. He caught the gaming bug thanks to playing on his friend's ZX Spectrum. Then he switched to his own Commodore 64, and after a short adventure with 16-bit consoles, he forever entrusted his heart to PC games. A fan of niche productions, especially adventure games, RPGs and games of the immersive sim genre, as well as a mod enthusiast. Apart from games, he devourers stories in every form - books, series, movies, and comics.

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