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News video games 08 March 2022, 13:50

author: Adrian Werner

Fallout 76 to be Developed Over Five More Years

Bethesda's Mark Tucker revealed that the studio plans to develop Fallout 76 over the next five years.

Bethesda intends to continue develoing Fallout 76 over the next few years. In an interview with AusGamer developer Mark Tucker revealed that the team plans to support the project until the end of 2026.

The roadmap for the next three years is said to be largely laid out. Further plans are less precise, but the developers have a lot of good ideas.

Recently Bethesd revealed development plans for 2022. Big attractions are prepared for this year's spring, summer, autumn and winter.

  1. Fallout 76 - official website
  2. Bethesda - official website
  3. Fallout 76 - game guide

Fallout 76 roadmap for 2022

Spring 2022

Spring will be marked by the Invaders from the Underworld event, in which the Appalachian Mountains became the target of an attack by forces out of world. The first stage of the event began on March 1.

Also the Fallout Worlds update launched, enabling us to earn S.C.O.R.E. points, as well as season 8, titled A Better Life Underground.

Summer 2022

Summer will bring many public events, including Test Your Metal, where we will face off against deadly automatons.

The summer will also see improvements to the S.C.O.R.E. board progression and a new season.

Fallout 2022

Autumn will be spent on so-called Expeditions (the first of which is The Pit), in which we will venture beyond the borders of the Appalachian Mountains. During these trips:

  1. we will visit post-nuclear Pittsburgh,
  2. tackle new missions,
  3. encounter more NPCs and enemies,
  4. and earn rewards for doing so.

Winter 2022

In winter, Nuka World, described as "the most gassy show on Earth", will arrive to the game world. In addition, we will receive:

  1. a new season,
  2. more public events,
  3. a fresh region boss.

Adrian Werner

Adrian Werner

A true veteran of the Gamepressure newsroom, writing continuously since 2009 and still not having enough. He caught the gaming bug thanks to playing on his friend's ZX Spectrum. Then he switched to his own Commodore 64, and after a short adventure with 16-bit consoles, he forever entrusted his heart to PC games. A fan of niche productions, especially adventure games, RPGs and games of the immersive sim genre, as well as a mod enthusiast. Apart from games, he devourers stories in every form - books, series, movies, and comics.

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