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News video games 08 June 2020, 20:50

author: Bart Swiatek

Fallout 76 - Subscribers Disappointed With Fallout 1st

Some subscribers of Fallout 1st point out that despite the developers' promises to add new content, not much has changed since its launch. Some people feel disappointed, but have trouble canceling their subscription - without it, the game loses to much content and overall quality.

The Fallout 1st subscription was supposed to be better.

IN A NUTSHELL:

  1. Fallout 1st subscription for Fallout 76 hasn't changed much since launch - the players have only received a few extra skins and the possibility to block private servers;
  2. The developers promised that the service would evolve - the list of promises included e.g. support for mods on private servers or discounts in Atomic Shop;
  3. Some players feel disappointed with the level of support.

JuiceHead channel on YouTube posted a video summarizing the discrepancies between the promises Bethesda Softworks made in connection with the Fallout 1st subscription for Fallout 76 and what the players actually got - at least for today. The topic is also covered on a Reddit thread.

Fallout First - what do we get?

For $12.99 a month we get 1650 Atoms (the in-game currency), the ability to play on private servers (with a player limit), a survival tent, a very useful scrap metal container with unlimited capacity, Ranger's clothes and several icons and emotes. All these things were available on the release day of Fallout 1st.

For eight months, a few more skins were added to the subscription for the Ranger armor and the aforementioned tent, as well as paints to change the appearance of armor. The players also received what the author of the thread on Reddit calls "the only thing of real value" - the ability to close private servers, thanks to which only team members with whom we travel can enter (at the beginning, everyone from our friend list could freely join the game). However, the player complains a bit about the fact that after starting the server we can't modify the list of players, which is limited to four people only.

Private servers are one of two truly valuable things offered by Fallout 1st.

What was promised?

The subscriber points out that before the launch of the service, developers announced a number of things that have yet to be added to the game. These included improvements for private servers - they were supposed to offer increased building capabilities, permanent workshops, larger camp budgets and mod support.

Interestingly, Fallout 1st subscribers cannot even expect the promised discounts in Atomic Shop, which are really easy to implement and would provide an additional incentive to spend the atoms received each month. No other changes have been made to the subscription that would keep the service "fresh" and justify the spending of $12.99 a month.

The scrap box makes it hard to cancel the subscription.

"You don't like it? Then quit."

Some players point out that if you don't like what you get as part of the subscription, you can always opt out.

"It really is that simple. You want to know why Bethesda is dragging their feet when it comes to giving you FO1st's promised features? Because you're paying them regardless. If you're willing to give them something for nothing, don't be surprised when you keep getting served an empty plate," suggests Xero_Kaiser.

The problem is that for some users this equals abandoning Fallout 76, which they don't feel like at all, because they still have fun with the game. The subscription is too expensive and doesn't offer much, but things like private servers or the scrap box have a real impact on the game. The result is a lose-lose situation - The subscribers feel that they are not treated fairly enough, but at the same time they do not want to give up the service and its features.

  1. Fallout 76 - official website
  2. Fallout 76 - game guide
  3. 5 Reasons to Love Fallout 76