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News video games 19 April 2022, 18:40

Not Just Katanas; New Elden Ring Patch Buffs Large Weapons

Elden Ring has received patch 1.04. The update increases the attack speed of large weapons, adds an option to enable and disable automatic camera rotation, and introduces a ton of changes to the balance of spells, incantations, and ashes of war.

FromSoftware is in no hurry to release new updates for Elden Ring but when they do, they bring significant changes to the gameplay. The same is true for today's patch 1.04, which contains exactly 164 new features and/or fixes (the same number as the number of bosses and minibosses in the game - coincidence? I think not). Downloading the patch is necessary in order to continue playing online.

Large weapon buff

With so many changes it's hard to point out the most important one - in general, we can say that the most important is the adjustment of gameplay for less popular character builds. In less than two months since the release of Elden Ring the most popular weapon type were katanas - mainly due to the relatively high speeds and damage, but above all the effect of bleeding. Using other types of weapons, such as large swords, was therefore not very reasonable in the long run.

Meanwhile patch 1.04 has increased the attack speed of all large (colossal) tools of murder - from spears and halberds, through swords and axes, to hammers. This change doesn't just include jumping attacks. It should encourage players to experiment with different types of character builds.

Balanced balance

The more so because the update has also changed the balance of dozens of spells, incantations and ashes of war - what's important, in most cases for the better, not worse. Improvements mainly affect the speed of using individual skills and their regeneration time. Sometimes they also reduce the number of stamina or concentration points required to use a given ability. In some cases, they also affect damage, range or so-called hitboxes.

Not Just Katanas; New Elden Ring Patch Buffs Large Weapons - picture #1
Bleed builds will still probably be OP, but the changes are a move in the right direction.

Stability & camera

However, this is not the end of the changes. Fans of raiding other players' worlds will be happy to know that the stability of multiplayer mode has been improved. A very useful - especially on controllers - should be a strictly technical option, enabling us to turn on or off the automatic camera rotation when we track an enemy - whoever has never fallen into an abyss or died in a boss fight because of its absence, let him cast the first stone.

Patches and other bugs

Last, but not least, we should note the expansion of Patches' story with a few new stages (is it possible that his quest has finally come to an end?), as well as the elimination of dozens of small and large bugs. The most appreciated by the community seems to be the possibility of being invaded by NPCs known as Edgar the Revenger and Festering Fingerprint Vykewhen we have defeated all the bosses in Lake Liurnia.

Tip of the iceberg

You can read about all the 164 changes here. Patch 1.04 is available on all platforms where Elden Ring is available, which means PC, PS4, PS5, XOne and XSX|S.

Hubert Sledziewski

Hubert Sledziewski

Has been writing professionally since 2016. He joined Gamepressure.com five years later - although he has known the service since he had access to the internet - to combine his love for words and games. Deals mainly with news and journalism. A sociologist by education, a gamer by passion. He started his gaming adventure at the age of four - with a Pegasus. Currently, prefers PC and demanding RPGs, but does not shy away from consoles or other genres. When he's not playing or writing, he enjoys reading, watching series (less often movies) and Premier League matches, listening to heavy music, and also walking the dog. Almost uncritically loves the work of Stephen King. Does not abandon plans to follow in his footsteps. However, he keeps his first "literary achievements" locked away deep in a drawer.

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