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News video games 30 August 2020, 22:40

author: Karol Laska

Eiyuden Chronicle Goes Big on Kickstarter, Loses Only to Pillars of Eternity 2

Eiyuden Chronicle: Hundred Heroes has received a considerable amont of trust from Kickstarter users. The title raised more than $4.5 million. This money will enable the developers to freely expand the game.

The gaming community has made it clear that they need such jRPG.

Less than two weeks ago we wrote about the great success of Eiyuden Chronicle: Hundred Heroes - a jRPG from Rabbit & Bear, for which it will be the debut title. The game has broken the target goal on Kickstarter (just over $500,000) in just three hours, and now it boasts an impressive $4.5 million in pledged (the fundraiser campaign has already officially ended). This is the second highest financial result ever, just after Pillars of Eternity 2: Deadfire, which earned $4.7 million.

But don't let the term "debut title" fool you. For the project has experienced developers with rich past in jRPGs at the helm. Among the devs that jooined forces for this project we have, among others, Yoshitaka Murayama, the dev of the Suikoden series and screenwriter of the first two installments of the game, as well as Junko Kawano, one of the main designers of the original and Suikoden IV. Eiyudent Chronicle is to be the spiritual heir of these distinctive games.

Additional money will enable the devs to improve the game in many ways. Each cutscene will be dubbed, new heroes will be added, as well as game modes (including the ability to compete in rankings) and storylines. It's also thanks to the support of fans, Eiyudent Chronicle: Hundred Heroes will launch with four additions. Target platforms include PC, Nintendo Switch, PlayStation 5 and Xbox Series X. The title will bereleased in 2022.

Karol Laska

Karol Laska

His adventure with journalism began with a personal blog, the name of which is no longer worth quoting. Then he interpreted Iranian dramas and the Joker, writing for cinematography journal, which, sadly, no longer exists. His writing credentials include a degree in film studies, but his thesis was strictly devoted to video games. He has been writing for Gamepressure since March 2020, first writing a lot about movies, then in the newsroom, and eventually, he became a specialist in everything. He currently edits and writes articles and features. A long-time enthusiast of the most bizarre indie games and arthouse cinema. He idolizes surrealism and postmodernism. He appreciates the power of absurdity. Which is probably why he also tried soccer refereeing for 2 years (with so-so results). He tends to over-philosophize, so watch out.

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