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News video games 11 March 2022, 11:34

author: Adrian Werner

Dead Space Remake Could be Delayed Until 2023

According to new reports, the release of Dead Space remake has been delayed. Electronic Arts is said to be very pleased with the quality of this project and wants to make sure that it will be properly polished.

We have bad news for gamers waiting for the Dead Space remake, the refreshed version of the classic science fiction horror. According to new reports, the game's release has been delayed.

Dead Space remake delay - what you need to know

Electronic Arts never officially announced the release date, but according to previous rumors the development team had been planning the game to debut in October this year. The source of both the previous and new reports is the usually very knowledgeable journalist Jeff Grubb from Venture Beat. Here are the key details.

  1. Plans for this year's release of the Dead Space remake will not be realized. The game will be released in 2023 at the earliest.
  2. This decision was taken in order to give the devs time to properly refine the project.
  3. The remake is supposed to look great - the quality of the project impressed the bosses of Electronic Arts, so the company does not want to risk with a premature release.
  4. The aim is for the team to match the quality of the Resident Evil 2 remake.

Interestingly, according to Grubb, if the remake of Dead Space is successful, we can expect next parts of the series. However, the journalist did not specify whether it's about refreshed versions of other parts of the series or completely new sequels. The success of the project may also increase Electronic Arts investment in single-player games.

The remake of Dead Space is coming to PC, Xbox Series X/S and PlayStation 5. Today there will be another stream hosted by the devs and we hope that during it we will see new gameplay footage. The broadcast will start at 10 am PT.

  1. Dead Space Remake - official website

Adrian Werner

Adrian Werner

A true veteran of the Gamepressure newsroom, writing continuously since 2009 and still not having enough. He caught the gaming bug thanks to playing on his friend's ZX Spectrum. Then he switched to his own Commodore 64, and after a short adventure with 16-bit consoles, he forever entrusted his heart to PC games. A fan of niche productions, especially adventure games, RPGs and games of the immersive sim genre, as well as a mod enthusiast. Apart from games, he devourers stories in every form - books, series, movies, and comics.

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