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News video games 25 July 2022, 12:56

Dark Souls 3 Makes Mysterious Moves on Steam, May be Related to Servers

The first debugging update for Dark Souls 3 in many years has been spotted in Steam database. This could mean that FromSoftware and Bandai Namco will soon turn on the game's servers, deactivated in January 2022.

At the end of May 2022, FromSoftware broke the silence that had lasted for several months regarding the disabled servers of Dark Souls III, Dark Souls: Prepare to Die Edition, Dark Souls II and Dark Souls: Remastered on PC. Deactivated due to a dangerous vulnerability discovered in the network code of these games - enabling hackers to remotely take control of the computers of people playing them - the servers were to be gradually relaunched, starting with DSIII.

The developer solemnly assured that it was working on a solution, so it seemed that any moment now the problem would cease to exist. However, this did not happen, and the whole issue went off the radar for another two months. It seems, however, that FromSoftware did not sleep through this period. For as noted by one of the more prominent members of the Souls community, Lance McDonald, Steam database has seen the first debugging update for Dark Souls III in many years.

Dark Souls 3 Makes Mysterious Moves on Steam, May be Related to Servers - picture #1
Source: Twitter / Lance McDonald.

Most players don't have access to the test version of the game (called "branch") on which it was introduced, so it's hard to say for sure what the developer is testing. The most obvious conclusion, however, is that it's about restoring the network servers of DSIII - and then the other games I mentioned at the beginning of the news - and the related work is nearing completion.

So it remains to wait for the successful completion of the tests and the official announcement of the reactivation of Dark Souls III servers. Let's hope that it will appear sooner than in another two months - especially since the problem has existed since January 2022. Fortunately, in the meantime it the team released Elden Ring, whichlack similar defect, enabling the whole incident to be partially forgotten.

Hubert Sledziewski

Hubert Sledziewski

Has been writing professionally since 2016. He joined Gamepressure.com five years later - although he has known the service since he had access to the internet - to combine his love for words and games. Deals mainly with news and journalism. A sociologist by education, a gamer by passion. He started his gaming adventure at the age of four - with a Pegasus. Currently, prefers PC and demanding RPGs, but does not shy away from consoles or other genres. When he's not playing or writing, he enjoys reading, watching series (less often movies) and Premier League matches, listening to heavy music, and also walking the dog. Almost uncritically loves the work of Stephen King. Does not abandon plans to follow in his footsteps. However, he keeps his first "literary achievements" locked away deep in a drawer.

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