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News video games 29 January 2024, 04:54

City Builder Workers & Resources Finally Introduces Soviet Campaign

Studio 3Division Entertainment is slowly laying the ground for the release of Soviet Republic expansion to Workers & Resources, due later this year. One significant step in that direction is the 0.9.0.11 update, introducing new maps or aircraft, among other things.

Source: Hooded Horse.
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Last December, we let you know that after spending five years in early access, the city builder Workers & Resources: Soviet Republic would soon be getting a release date. A big step towards it is the recently released update 0.9.0.11. New elements have been introduced in the game, increasing anticipation for the full release in 2024.

The update introduces two missions/campaigns to Workers & Resources: Soviet Republic - the devs define them differently - complementing the previously available free mode. In "A New Republic is Born," we will create our own state from scratch, and in "Soviet Revolution," we will take control of an already existing state. The plan for 2024 is to release the third, most challenging campaign.

„Communist City Builder” Finally Introduces Soviet Campaign - picture #1

Source: own/Hooded Horse.

Two extra maps, as well as new vehicles and buildings, have been added to Workers & Resources: Soviet Republic in update 0.9.0.11. More planes and airports have also appeared, where landings will take place among grass and mud. Furthermore, certain mods and decorative elements have also been integrated. You can find the list of all changes here.

  1. Workers & Resources: Soviet Republic - official website

Krzysztof Kaluzinski

Krzysztof Kaluzinski

At GRYOnline.pl, works in the Newsroom. He is not afraid to tackle various topics, although he prefers news about independent productions in the style of Disco Elysium. In his childhood, he wrote fantasy stories, played a lot on Pegasus, and then on a computer. He turned his passion into a profession as an editor of a gaming portal run with a friend, as well as a copywriter and advisor in a console store. He doesn't care for remakes and long-running series. Since childhood, he wanted to write a novel, although he is definitely better at creating characters than plot. That's probably why he fell in love with RPGs (paper and virtual). He was raised in the 90s, to which he would gladly return. Loves Tarantino movies, thanks to Mad Max and the first Fallout he lost himself in post-apo, and Berserk convinced him to dark fantasy. Today he tries his hand at e-commerce and marketing, while also supporting the Newsroom on weekends, which allows him to continue cultivating old passions.

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