Cities: Skylines 2 'May Not be the Game For You;" Colossal Order's CEO Responds to Criticism [Update]
Colossal Order CEO Mariina Hallikainen addressed the technical condition and future of Cities: Skylines 2.
UPDATE: Cities: Skylines 2 has received a new patch, marked 1.0.15f1. It introduces a handful of fixes, including for movement of residents.
Many gamers are aware that Cities: Skylines 2 has debuted in a condition that was far from expected. Despite the fact that it's been more than a month since the game's release, the second installment of the city builder still faces optimization as well as gameplay problems. This, unfortunately, does not have a good effect on the game's popularity, which recently was being played by fewer people than the original from 2015. The situation of Cities: Skylines 2, was commented on by the head of Colossal Order, Mariina Hallkainen.
The company's CEO joined the discussion, in which the community did not spare harsh words aimed at the CS2 world elements that in their opinion are broken. According to players, many of them do not work as they should.
Colossal Order satisfied with achieved goals
Interestingly, Hallkainen said that as far as these aspects are concerned, Colossal Order has managed to achieve its previously set goals, and if someone doesn't like the current simulation, then perhaps Cities: Skylines 2 is not for him (via PCGamesN).
"When it comes to the gameplay and simulation we set goals for the game and we have reached those goals,” Hallikainen says. “Surely there are issues that we’re looking into and fixing bugs, but the overall gameplay experience is what we aimed for. Cities Skylines 2 is the better game compared to the first one. If you dislike the simulation, this game just might not be for you. If there is a bug that ruins it for you there’s a good chance it’s fixed sometime in the future," she explained.
"It's impossible to please everyone."
The head of the company added that everyone perceives the game in their own way and it is impossible to please everyone. Nevertheless, she assured that "soon" CS2 will receive the required patches.
"Games are a subjective experience and it is impossible to please everyone. There’s a bug-fixing patch on its way soon however, so hopefully we’ll be able to resolve at least some of the issues that may be a deal breaker for some."
While in the case of the gameplay itself, Hallkainen defended Cities: Skylines 2, when it comes to optimization, the studio head realizes that there's still much room for improvement. At the same time the developer expressed remorse over the not yet released version of the game for consoles and support for mods.
"The performance is not where we want it to be and we are hard at work to improve it. This is also the reason the consoles were delayed. The modding support is an important part of a Colossal Order game, so it will also be rolling out as soon as possible. We are disappointed we couldn’t make these aspects of the game ready for you on time, but we refuse to give up. The missing features and platforms will be available in the upcoming months," she added.
As a reminder, additional content for CS2, titled Beach Properties will not make its way to the game until early next year (it was originally scheduled to launch in the fourth quarter of 2023). That's also when Cities: Skylines 2 should finally receive the console version (PS5 and XSX/S). More information about the new roadmap of the city builder can be found here.