Barbarians Update for Civilization 6 Available
Firaxis released the February update for the turn-based strategy game Sid Meier's Civilization VI. It introduces, among other things, a new gameplay mode, significantly changing the mechanics concerning barbarians.
- New gameplay mode, changing behavior mechanics for barbarians;
- Possibility to create up to two lists of leaders, which can be chosen by AI or other players in multiplayer mode;
- Bug fixes and balance of gameplay.
Sid Meier's Civilization VI received February update. It brings a lot of new features, including the long-awaited changes regarding barbarians. You don't need any of the expansions or the Frontier Pass to play. It is enough to have the basic version of the game.
The biggest attraction is the so-called Barbarian Clans Game Mode, which is a new gameplay mode that can be activated when setting up the scenario. This option fundamentally changes the mechanics of barbarians. They cease to be mindless opponents, capable only of simple attacks on cities. Traditional tribes are replaced by various clans, each of which has unique characteristics.
Clans can transform encampments into city-states. The list of possible interactions with barbarians has also been expanded, allowing for example to bribe them to stop attacking us or move against our rivals.
Changes concerning barbarians are the most important, but not the only novelty offered by the patch. The update also introduced to Civilization 6 the ability to create a list of rulers, which can be used by other players or the AI. It is possible to compose two such sets of rulers, so we can, for example, create one for the AI and another for multiplayer mode.
In the patch there are of course bug fixes and gameplay balance tweaks. Finally, it's worth mentioning that the February update was released simultaneously on PC, Xbox One, PlayStation 4, and Nintendo Switch.