1 – Health Bar
2 – Chakra Bar
3 – Storm Bar
4 – Substitution
5 – Ninja Artefacts
6 – Information about specific key combination
7 – Timer
This section will show the in-game interface in the Naruto Shippuden Ultimate Ninja Storm Revolution. The interface is very similar to other fighting games - it does not cover the view, and it contains only the most important information. However, there are a few differences between this game, and a "typical" fighting game, in the form of Chakra bar, substitution segments, as well as Storm Bar.
The left upper corner shows the health bar of the character [1] - if it is depleted, the battle is over. [2] Shows the Chakra, which is an equivalent of mana / energy from other games - it allows the player to use different techniques or to strengthen normal attacks. [3] Shows the Storm Bar, which, during the course of the encounter (landing and taking hits) fill up - when this happens, it offers the possibility to use a special ability. [4] Shows the substitution segments - the number of segments which are completely filled represents the number of substitution that the character is able to use. In the lower left corner of the screen [5] there are Ninja Artifacts, which are wielded by the character. Opposite [6] there's an information about the possible key combination for a special ability. Between the health bars of both characters [7] there's the timer - if it reaches 0, the battle will be over.