Mission 13: Shut it Down MoH: Warfighter Guide
Last update: 11 May 2016
Main objective: Get to the complex
Objective: Avoid detection
As usual, the start of the mission will be very easy. Go with companions to gray marker, and then hide and watch the passing convoy. Two soldiers left behind. Aim, use additional optics and shoot one in the head (see picture above). The second will be killed by one of your colleagues.
Jump down, run to the right, then straight ahead. After a while you get to the fire. Go on ahead, to have a clear view of the fire and the people around him. When two guards leave, aim and shoot at the head of one of the three who remained (see picture above).
Go right, then jump down to the beach and go across the river to the other side. Stand next to the wall of the property and wait for developments. When the gate is a single guard (see picture above), finish him with a headshot. If you fail, the mission will end in failure! After disposing of the guard, go through the open gate on the right.
Main objective: Destroy the fuse box
Immediately turn right and run on so as to have a wall on your right. Hold on to it until his companions will come to the side of the building, which will be marked with a red marker fuse box. Shoot it to turn off the power. Set in the front door and wait for the one opponent who runs out in the middle (see picture above). Kill him and enter the building.
Go into the room on the left, then to the next on the right. You will notice the door that you will have to cross. Stand by them, select the method and get ready for the elimination of the four goals, including three enemies you can see in the picture above (image above). Kill them in the following order (from left) - second, third, first. Do not worry with the flash of the torchlight, after using the ray optics longer dazzle you. Immediately after disposal of the three objectives look to the left and shoot the enemy in the head last. Watch out! From the stairs to the right an enemy will arrive. Shoot at his legs and begin gently to go up.
Stand on the stairs and lean to the right (see picture above). Although most enemies have handguns, they cannot be underestimated. The fight can be a bit chaotic due to the low visibility, there aren't also good covers. You can also run and quickly run up to the room on the left, and then from there swing to the left and look for enemies. There are two enemies in front of the room in front and two in the room, including one hidden behind the desk on the left (the other is exposed to the right).
Be prepared to treat the enemy who runs out of the kitchen with some rifle rounds. Go there with your companions. Enter into the larger room, and the light is about to catch fire (see picture above). Here you have to kill two enemies - one will be fired from the gun, and the other after a while, come running to you. After cleaning the room, refill the ammo.
Moving to the window in the distance, you will see a couple of soldiers converging from across the street, then you're on the road below to the left leaving the car with a heavy machine gun and a real shooting starts (see picture above). The best thing to do is to cover at the middle window. Destroy the right shutter to get a better view and hide the left side of the window. Lean to the right more and more by eliminating more goals (not that you can see them all opponents). You do not have to worry about grenades, enemies do not aim so well to get some though the window. Pay particular attention to the operators of heavy guns (perhaps after a while come more vehicles). Fight until you hear the order to go down.
Main objective: Flank the house from the barn
Move to Voodoo, which breaks down the door. Run down to the ground floor and you leave out. There is no point, you shoot enemies and on a remote building opposite - the place will be new deaths come. Instead, run behind Voodoo, who will move from one cover to the other. Hide behind a wood, with Voodoo, and start to shoot at enemies on the road with the wreckage of the jeep on the left (see picture above).
Another cover is a short ledge on the left: the game will autosave here. Hide behind the enemy and remove the trunk to the left, move slightly to the left and go get the next one. After killing them do not leave the curtains, just look toward the marker, which changed the place. You should see two enemies (one is hiding behind the bushes, locate it after the flash of his shots), which will be safely removed from your current position (picture above). Only after this operation, run to Voodoo, who is hidden behind a wall on the left and stand there with him. Lean and remove the enemy who is hiding in the barn, if Voodoo did not.
Before you run into the barn, hide somewhere in front of it. You will get an order to kill the shooter in the car. Find him and shoot him in the head (this will be easy, because you are turned sideways). Move to the entrance to the barn and make sure that no one is inside (look for flash torch). When you do, hide under the right window. First, shoot the wooden planks to the window to have a clear vision. Show yourself to the enemy, and then immediately to hide and look in the opposite direction - the entrance to the barn. It is possible that there is one enemy come running (first picture above). When you kill him (see the box on the left), or if that does not happen after a long pause, look out the window. First, set up so that you see only two enemies on the balcony (second image above). Remove them, pick up and locate the other, hidden in the vicinity of the car (third picture above).
Main objective: Search the house on the farm
Go to Voodoo, and when he breaks down the door, follow him to the farm. Come on in, and then immediately go and hide at the front door (see picture above). From the first floor few enemies will arrive, including two armed with rifles. Keeping the distance will significantly minimize the risk.
When you are a few feet from the stairs, crouch and you will see dressed in orange outfit opponent (picture above), who lurks at the top left. He is armed with a gun and thinks he will surprise you. Shoot in the protruding part of his body until he falls. Be sure to replenish ammo at this point.
Run up the stairs and immediately hide behind a stack of crates on the left (see picture above).Lean more and more to the right and further eliminate enemies from right to left. Some, armed with shotguns, will try to run up to you - watch out for them. Others will hide the door on the right and the left, on the opposite wall of the room, and in the left corner. Fight, but when you hear that a heavy machine gunner has arrived...
Run away to the ground floor! In close combat you have no chance with him, because as soon as you give in it at least one shot, comes up to you and cover you with bullets. Stand in front of the stairs and be ready to eliminate enemies who may also wish to withdraw. After a while, Dingo and Tick will arrive. Wait for the heavy machine gunner at the bottom of the stairs, and when he appears (picture above), shoot him, while withdrawing all the time.
Go back to the top, run into the room on the right, turn left and go to the front of the hall. Refill ammo, reload, stand by the green door and select the method to force the. Note - you here to kill as many as six goals (first picture above)! First shoot in the head of the one, who is exactly in front of you. Look to the right and shoot the head of the two standing next to each other. Look to the left - the fourth one runs into the door, kill him quickly. Clean up the remaining two (second image above) - first the one on the right, then to the left (he is hidden behind a cloud of gray smoke).Now you face a short walk, just run behind Voodoo, and certainly will not get lost.
Main objective: Get to the Cleric's palace
Objective: Clear the path with a robot
For the second time you will be able to "play" with a robot, this time for much longer. Remember that it has two weapons - heavy rifle and grenade launcher. This moment is not difficult and you do not have to hide, etc. - just systematically kill the enemies and go to the places indicated by the allies. At the beginning of the visible fire on enemies (watch for flashlights) and cross the bridge to the other side (see picture above). Shoot all the time, you have unlimited ammo. Kill those who cross the bridge and shoot the boards on the left (marked with a red diamond), then go inside.
Drive straight through the hut, along the way look out for explosive barrels and visible at all times eliminating enemies. After a while, when you get to the bridge, cross to the other side and look to the right. Finish the operator of heavy rifle on the car, two heavy machine gunners and a guy with RPG in the window or in front (see picture above) - you can switch to the grenade launcher and throw grenades at the enemies, useful in particular to blow up the car with the heavy machine gun. With a little fight, the area will be clean, and you'll see your colleagues rushing to the gate.
After regaining control of Preacher run across the bridge and join colleagues. Let them open the door, then run behind them. Keep all the time close to Voodoo and stand with him while landing. After a while you hear that there's a vehicle. I still stand behind the wall and wait for the enemies to come running here (picture above).Then crouch and wooden railing huge mess to get a better view. Start shooting the enemies hidden behind the white car and a tree next to it. Watch out for grenades? If you cannot see the enemies, move to colleagues.
Objective: Use the heavy machine gun to eliminate enemies
After winning the battles, follow Voodoo and hide on the right side of the bridge. Lean in and start to shoot heavy gun operator on the truck (see picture above). However, do not take chances and when you see enemies running, hide and just wait for them. Operator will be hard to shoot at - try to aim for the hole through which the watches.
When you kill him, immediately run to the truck and start using heavy machine gun. First destroy the wooden gate, and then just shoot the enemies (picture above). Remember to focus attention primarily on those who are at the gate, and then engage in further. Take care that no one rushed to you! If you miss it, you will have to keep our fingers crossed for their colleagues. In addition to the usual opponents will also face a heavily armored heavy machine gunner.
Main objective: Kill the Cleric
Follow Voodoo in the direction of the palace. After a short time you will notice as it explodes. Move close to your companion, and then run to the left and be prepared to kill three enemies who run their right (see picture above). Two of them will be able to get through the window - one set just below it, the other will be hidden a bit further. Climb the stairs and kill the fourth (to be right).
Only then Voodoo will run forward. Run after him, following the gray markers - first up the stairs, and then into the main entrance on the right. When you reach it, an intoxicated enemy will go out (see picture above). Kill him and go inside.
Although there will be a few enemies, you need not worry about them - they are intoxicated and barely holding on their feet. Some even burn (see picture above). If you want, you can even fight against them with the ax. Go right, kill the enemy, then left and right. Look to the right, kill the enemy and continue on the left.
Turn right, your character will fall automatically. For the next section, you will have to crawl. Crawl forward, kill the enemy in front and not worry about falling planks (image above).
In the room on the right there will be the next enemy. Turn right, kill the enemy in front, and then to the left. Preacher and Voodoo get up. Kill the last enemy in the hallway on the left and run there. At the end of the hallway is a door that you have to breach (picture above).
Watch the animation, and then be ready to give an immediate shot in the Cleric's head (picture above). If you do not do it on time, you will lose the mission. After the shot, watch the animation. You've just finished the last mission in the single player campaign.