Game Guide - Super Adventure Box Word GW2: Super Adventure Box Guide
Last update: 11 May 2016
Super Adventure Box is a dungeon introduced during April Fools' Day 2013 themed like well-known Super Mario Bros games series. Basically whole world looks like 8-bit platformer game.
Rules of "SAB" are same as for other dungeons: maximum 5 players can enter and each player's statistics and level are dynamically adjusted to instance's requirements.
Main difference between SAB and other dungeons is fact that you won't use your regular skills and traits in this 8-bit world, here You will have completely different set of skills gathered during your adventure inside Box.
Getting there
Super Adventure Box in Rata Sum (Creator's Commons section).
In Rata Sum (level 3), in Creator's Commons section there is new portal leading to 8-bit world of adventure, fun and ...irritations. Beside portal new NPC Moto is waiting to help us during our gameplay.
Box is designed like any other dungeon in most cases, but main difference is that you can complete it not only as a team of five, but also solo or in smaller group.
Death and Continue Coin
Each player gets five lives at start, every life is made up of a number of "hearts" that the player has (everyone starts with three hearts, and gets another ones for completing certain elements of the game), the heart represents life bar (one heart = two hits). Each time a player is killed one life is consumed and player appears on the last checkpoint reached, at the consumption of all five lives player will end up in a secluded room, where our friend Moto offers us Continue Coin for 50 Baubles (currency world Super Adventure Box) if you don't own one already. After giving Continue Coin to Moto you get another 5 lives and can go back to the 8-bit adventure (Continue Coin drops from chests in other instances, at the end of the jumping puzzles, or from world bosses).
Skills
Skillbar in Super Adventure Box world.
In Super Adventure Box player starts with three hearts (with which you can withstand a total of six hits), five lives and ... stick (the ability number one). Nothing special, but stick turns out to be able to kill the enemy in one or two hits. However, after the discovery of several hidden shops you will be able to buy yourself some upgrades:
- Stick - basic attack, melee range
- Slingshot - available in the last shop in the World 1, ranged attack, fast, but only in a straight line, and each attack uses one Bauble
- Bomb - twice as much damage as Stick or Slingshot but slower attack (any attack consumes one Bauble), mainly used to blow up the door to get to the hidden rooms
- Whip - stun opponent in front (melee range)
- Candle - sometimes used to discover the hidden locations. but it's primarily for burning up plants that have the habit of stunning players
- Potion - a standard drink regenerating life - it is not a fixed ability, you have to buy a drink in order to have them available.
- Shovel - to dig and search for Baubles, sometimes you can dig up an opponent, but mostly nothing.
- Moto's Breath - elite skill you get after the discovery of one of the secret rooms in the dungeon. Breathing can be used only once for each zone, activating this ability will spawn a large head of Moto which will stun nearby enemies.
An additional upgrade (but not a direct upgrade to a character) is Bauble Purse - Handbag allowing you wear up to 500 Baubles at once.
Currency: Baubles
The currency in the SAB are Bauble Baubles and Bauble Bubbles. For those you can buy extras and player upgrades in the instance, but it also can be exchanged for weapons skins and a few other more or less common items.
Super Weapon Skins | 50 Bauble Bubble + 1 gold |
Super Backpack Cover | 25 Bauble Bubble + 50 silver |
5 Continue Coins | 1 Bauble Bubble |
Obsidian Shard | 1 Bauble Bubble |
Crystal | 1 Bauble Bubble |
6 Philosopher's Stones | 1 Bauble Bubble |
Super Adventure Box o'Fun | 1 Bauble Bubble |
1 Bauble Bubble | 250 Baubles |
Continue Coin | 25 Baubles |
Infantile Mode
Entrance to normal or infantile mode.
The game gives us an option to play easy mode, you could select it by "talking" to the cloud in the first room Super Adventure Box instead of going into the door of a tree trunk. This mode helps the player to overcome obstacles and difficult jumps by creating shortcuts in the form of a rainbow. However Infantile Mode has its drawbacks, for example for completing the zone you won't get a chest which could include weapon skins.