Guides & Walkthroughs New Guides Popular RPG Action Strategy Adventure YouTube Guides Mobile App
Free iOS App iPhone & Ipad
Download Game Guide PDF, ePUB & iBooks

Grand Theft Auto: Chinatown Wars Game Guide by gamepressure.com

Grand Theft Auto: Chinatown Wars Game Guide

Table of Contents

Extra Activities - Rampages - part 1 | Extra Activities GTA: Chinatown Wars Guide

Last update: 11 May 2016

1 - Extra Activities - Rampages - part 1 - Extra Activities - Grand Theft Auto: Chinatown Wars - Game Guide and Walkthrough

Along with the latest part of Grand Theft Auto, the Rampages return - Extra Activities - Rampages - part 1 - Extra Activities - Grand Theft Auto: Chinatown Wars - Game Guide and Walkthrough

Along with the latest part of Grand Theft Auto, the Rampages return. Rampages are special missions in which you eliminate a specific number of gangsters and/or destroy their vehicles over a given period of time. It may happen that you'll get backup for the mission in the form of shooters or that you'll be sitting behind the wheel of some vehicle. Each time you'll be given a weapon and a sufficient amount of ammo. Killing enemies grouped together is a good idea for the task.

Each subsequent homicide increases the point multiplier [1], which really helps to win a gold medal. The 'flame retard' and 'bullet shield' abilities come in handy in the Rampages. The first one makes you immune to flames while the second gives you double armor. You obtain them after completing missions in an ambulance and a cop car.

Taking part in Rampages not only moves you closer to completing the game in 100% but also makes a great source of income. Finishing a Rampage brings you a profit directly proportional to your results. It's enough to win a bronze medal for your progress to be noted on the indicator. Now it's time for some maps presenting Rampage locations. But first a short legend:

Location of 'sculls' which, when touched, activate a Rampage - Extra Activities - Rampages - part 1 - Extra Activities - Grand Theft Auto: Chinatown Wars - Game Guide and Walkthrough

Location of 'sculls' which, when touched, activate a Rampage.

Missions in which a car is required - Extra Activities - Rampages - part 1 - Extra Activities - Grand Theft Auto: Chinatown Wars - Game Guide and Walkthrough

Missions in which a car is required. The Rampage begins when you get into a pickup parked nearby.

B

Points required to win a bronze medal (it's enough to get your 100%).

Z

Points required to win a gold medal.

Bohan

01 - Extra Activities - Rampages - part 1 - Extra Activities - Grand Theft Auto: Chinatown Wars - Game Guide and Walkthrough

01. Northern Gardens

Weapon: flamethrower, Molotov Cocktails

B: 990

Z: 3 000

There are some cars parked on the street nearby; use the flamethrower to set them on fire. Torch a few at the same time and kill the gangsters who are trying to escape. If you accidentally get caught on fire, press Y - you will drop on the ground and extinguish the flames.

02. Boulevard

Weapon: fists

B: 300

Z: 1 800

Remember that pressing A and B simultaneously makes you do a leap kick. Defeat your enemies first by kicking them and then finishing them off with your fists. It is best to do it in that order as it will be easy to defeat you otherwise.

03. Industrial

Weapon: shooter sitting in the back seat

B: 400

Z: 1 250

The task begins after you get in the pickup. Don't bother killing gangsters attacking you (25 points per each). Use your radar to find and destroy cars with gang bosses, who are your main targets (100 points). You may find it easier to drive in reverse at times so remember to change gears.

04. Chase Point

Weapon: stubby shotgun

B: 1 000

Z: 4 400

Rake your motorized enemies. Eliminate the gangsters and destroy their cars. Although your fire range is limited, avoid getting too close to the exploding vehicles. The shock wave will knock you down and make you lose precious time.

05. South Bohan

Weapon: flamethrower, Molotov Cocktails

B: 990

Z: 3 000

Use the same strategy as in Rampage 01. Set on fire as many gangsters and their cars as you can to collect more points.

Dukes

06 - Extra Activities - Rampages - part 1 - Extra Activities - Grand Theft Auto: Chinatown Wars - Game Guide and Walkthrough

06. East Island City

Weapon: twin pistol

B: 900

Z: 4 800

With such unimpressive fire power it is best for you to concentrate on walking targets. Make good use of your back-up - two gunmen armed with machine guns.

07. Steinway

Weapon: flamethrower, Molotov Cocktails

B: 990

Z: 3 000

You should be familiar with this kind of tasks by now. Go out on the street and destroy all cars parked in range. Kill every gangster who tries to get out of a burning vehicle.

08. Meadow Hills

Weapon: double barreled shotgun

B: 1 010

Z: 4 750

You can fire twice before Huang will have to reload. Make use of this fact and eliminate the thugs driving around the park on their motorbikes. As usual, try to kill them in groups, thus gaining better marks.

Francis International Airport

09 - Extra Activities - Rampages - part 1 - Extra Activities - Grand Theft Auto: Chinatown Wars - Game Guide and Walkthrough

09. Willis

Weapon: micro SMG

B: 900

Z: 4 010

Kill the members of a motorcycle gang using a micro SMG. Try not to move away from your accomplice who helps you to eliminate your opponents.

10. Francis Intl Airport

Weapon: shooter sitting in the back seat

B: 400

Z: 1 250

The mission begins after you get in the pickup. Use the same tactic as in 03. This time your job is easier as the gang bosses are driving around in slow trucks. The scoring hasn't changed; killing four of them is enough to win a bronze medal.

11. Willis

Weapon: sub machine gun

B: 990

Z: 4 810

Run towards your partner - this position will be more convenient. Eliminate groups of gangsters one after another using a machine gun. Gangsters on motorbikes can be knocked over with a short burst and finished off before they manage to get on their feet.

12. Beechwood City

Weapon: flamethrower, Molotov Cocktails

B: 990

Z: 3 000

Practically the same as in 07, 05 and 01... burn to the ground everything that moves ^^.

Broker

13 - Extra Activities - Rampages - part 1 - Extra Activities - Grand Theft Auto: Chinatown Wars - Game Guide and Walkthrough

13. Beechwood City

Weapon: chainsaw

B: 1 000

Z: 3 100

Use the chainsaw by rhythmically pressing the A button. The sight may not be very pleasant but it's the effect that counts. Holding the button will make Huang brutally rip his enemies apart and in this case it's just a waste of time.

14. Beechwood City

Weapon: shooter sitting in the back seat

B: 400

Z: 1 250

Sit behind the wheel of a truck and head to meet more bosses driving around in cars. The rules are the same as before (missions 10 and 03).

15. Outlook Park

Weapon: micro SMG

B: 900

Z: 4 010

Run around the park with two assistants and eliminate groups of gangsters by firing bursts from your micro SMG. Try pressing both B and A buttons so that you can run and shoot at the same time.

16. Beach Gate

Weapon: minigun

B: 1 340

Z: 4 800

Keep your finger on the A button and rush to the street shooting in every possible direction, killing everyone who gets in your way.

17. Firefly Island

Weapon: twin pistol

B: 900

Z: 4 800

Together with your gunman head to the beach killing all the gangsters you meet along the way. Once you get there, move along the shore eliminating hostile groups.

See/Add Comments

You are not permitted to copy any image, text or info from this page.

This site is not associated with and/or endorsed by the Rockstar Games or Rockstar Leeds. All logos and images are copyrighted by their respective owners.

Copyright © 2000 - 2024 Webedia Polska SA for gamepressure.com, unofficial game guides, walkthroughs, secrets, game tips, maps & strategies for top games.