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Gears of War (XBOX360) Game Guide by gamepressure.com

Gears of War (XBOX360) Game Guide

Table of Contents

14 days after E-day | Act I: Gears of War (XBOX360) Guide

Last update: 11 May 2016

A Prison isn't the best place for a professional soldier like Marcus Fenix. Luckily, Dom appears to get him out of this dump. One question, though - for what price?

When you're asked the first question, choose "training". In the big hall take 1.Tag from the floor. Move to the 2nd floor and push the button on the desk. Past the door shoot those two red buttons on the wall to go through.

Go straight ahead and open the door - 14 days after E-day - Act I: - Gears of War (XBOX360) - Game Guide and Walkthrough

Go straight ahead and open the door. You will approach a bridge. Hide behind the left side of the door and shoot the Drone when he sticks his head out. The rule is to run forward after pushing the button and dive into the entrance (forward +A).

You'll find yourself in a big hall - 14 days after E-day - Act I: - Gears of War (XBOX360) - Game Guide and Walkthrough

You'll find yourself in a big hall. Go down and take grenades. Kill two Drones hiding themselves behind pillars on the right side of the room. Find a good place behind one of the barriers and prepare a grenade. Throw it immediately after your enemies enter. Take the 2.Tag from the back of the room (behind the table, on the right). Go outside.

You're one step away from freedom - 14 days after E-day - Act I: - Gears of War (XBOX360) - Game Guide and Walkthrough

You're one step away from freedom. Firstly, go left to take 3.Tag. The best strategy here is to take those Drones from the left flank and then shoot them one after another. Congratulations - you've just broken out of the prison.

1 - 14 days after E-day - Act I: - Gears of War (XBOX360) - Game Guide and Walkthrough
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