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Risen 3: Titan Lords

Risen 3: Titan Lords

PCPlayStationXbox

RPG

August 12, 2014

An action-RPG and the third part of the Risen trilogy, created by German developer Piranha Bytes. In Risen 3: Titan Lords the creators dropped the pirate themes in favor of a Medieval-inspired dark fantasy setting. You take on a role of a hero whose soul has been devoured by the Shadow Lord. Depending on the choices you make throughout the game, the hero may once again become human or follow the demonic path. Like the previous Risen games, this one too employs third person perspective and features well-proven melee combat mechanics enriched with a blocking system. From technical side, Risen 3: Titan Lords runs on a modified version of the engine previously used in Risen 2: Dark Waters.

Risen 2: Dark Waters

Risen 2: Dark Waters

PCPlayStationXbox

RPG

July 31, 2012

A continuation to a 2009 action RPG. Risen 2: Dark Waters is the work of Piranha Bytes, a German studio that gained substantial popularity through their Gothic series. The game is set 10 years after the events of the first installment. The Nameless Hero is approached by Patty, the daughter of Steelbeard; the girl ask for help in her pursuit of a powerful artifact. Meanwhile, the Inquisition tasks the hero with infiltrating a pirate gang on the island of Puerto Sacarico. As befits a typical action-RPG production, the fun in Risen 2: Dark Waters consists mainly of exploration, questing, and dispatching enemies. Compared with the preceding title, significant changes were introduced in the combat mechanics, and a more attractive audiovisuals were provided.

Mass Effect 3

Mass Effect 3

PCPlayStationXboxNintendo

RPG

March 6, 2012

A third installment in the science fiction series created by BioWare, which is a combination of action RPG with a third-person shooter. The title is the culmination of the epic Mass Effect trilogy, completing the story of Commander Shepard and his war against the Reapers. The action begins as the protagonist is about to be summoned to a hearing concerning the aftermath of his last assignment. Shepard's testimony is interrupted by the very same invasion he desperately fought to prevent. Being the only person possessing both the reputation and the experience of successfully fighting the Reapers, the protagonist starts a race against the clock to unite the forces of the whole galaxy against them. Similarly to Mass Effect 2, we can continue playing with a character that completed the previous entry in the series, retaining all of his or her experience. The gameplay mechanics have avoided major changes, although they did become more dynamic and arcade. The introduction of a multiplayer mode and linking it directly to the story campaign is the game's biggest novelty.

Fable III

Fable III

PCXbox

RPG

October 26, 2010

The third installment in the bestselling RPG series launched in 2004 by Peter Molyneux and his Lionhead Studios. In the game, we assume the role of the youngest descendant of the deceased king of Albion (the protagonist of Fable II) who opposes the authoritarian reign of his brother and joins forces with the local population to overthrow the tyrant and take the crown. This is the only way he can save the land from falling into ruin and protect it from the attack of a mysterious evil. The gameplay mechanics of Fable III, such as the character development system, gestures, or the constant necessity of making moral choices, are mostly derived from the previous installments of the series but were enhanced with completely new elements as well. Having seized the power, we are burdened with a number of difficult decisions concerning the economy and internal affairs of the kingdom, and our actions in this part of the game will significantly impact the final result of the confrontation with the impending threat.

Kingdoms of Amalur: Reckoning

Kingdoms of Amalur: Reckoning

PCPlayStationXbox

RPG

February 7, 2012

A third-person action RPG set in the universe created by the popular fantasy/sf writer, R. A. Salvatore. The game was developed by the debuting 38 Studios in cooperation with the experienced Big Huge Games, the creators of the Rise of Nations series, among others. We assume the role of a mysterious hero who was resurrected with the use of the magical Well of Souls. Our task is to uncover what powers are behind our revival and why—contrary to other inhabitants of Amalur—we have no destiny. The gameplay combines elements of an epic RPG, in which we perform subsequent quests and explore the vast world, with a dynamic combat system that somewhat resembles the one from the God of War series. Although the classical RPG mechanics are slightly simplified in the game, the developers implemented an extensive character development system that allows our character to master 60 different skills.

Two Worlds II

Two Worlds II

PCPlayStationXbox

RPG

November 9, 2010

A sequel to 2007's Two Worlds - an RPG developed by Reality Pump. The story is set five years after the events of the original game. The land of Antaloor are ruled by the dark lord Gandohar. The protagonist is kept prisoner in a dungeon after a failed attempt to rescue his sister. Surprisingly, his old enemies, the Orcs, rescue him, offering alliance in order to liberate Antaloor. Much like in the original game, the player explores a huge, open world on foot or on horseback. The game world itself is filled with new locations, challenges and threats. Apart from the progress the series has made in terms of the visuals since the first installment, the sequel improves the combat system - more combat tactics can be applied now, for an ability to actively block enemy strikes was introduced into the game. Additionally, magic was expanded, enabling the player to combining spells together to their liking.

Divinity II: Ego Draconis

Divinity II: Ego Draconis

PCXbox

RPG

October 2, 2009

Another entry in the series of cRPG games developed by Larian Studios. The title is a sequel to the games Divine Divinity from 2002 and Beyond Divinity from 2004. Divinity II: Ego Draconis takes place in the fantasy realm of Rivellon, about 50-100 years after the events from the previous games. In the game the player assumes the role of a dragon slayer who gains the ability to transform into a dragon himself. This enables him to fly and use various dragon abilities. Contrary to the previous entries in the series, Ego Draconis is a third-person perspective action RPG focused on combat. The player can use various melee weapons and spells. Because the game is a RPG, a large part of the gameplay consists of speaking with encountered characters and completing main and side quests. The players' decisions can impact the story and define the way other characters think about them.

Risen

Risen

PCPlayStationXboxNintendo

RPG

October 1, 2009

An action role-playing game from the fathers of the Gothic series – Piranha Bytes from Germany. The plot of Risen takes the players to Faranga, an island full of valuable artifacts as well as dangerous creatures. The player assumes the role of a nameless hero, whose ship sinks near the island's shore. The character gets involved in a complicated intrigue of three competing fractions: the Inquisition, the bandits, and the Mages. The gameplay consists of exploration, completing quests for NPCs, and fighting enemies. Experience and money gained during the game allow your character to develop his skills and acquire new weapons and equipment. Risen's attractive visuals are powered by the Ageia PhysX engine.

Dark Souls

Dark Souls

PCPlayStationXbox

RPG

October 4, 2011

An action RPG set in a dark fantasy world. It has been developed by the Japanese From Software studio, known from e.g. Ninja Blade, Demon’s Souls, and the Armored Core series. The story of Dark Souls takes place in a grim universe, greatly resembling the medieval age. The plot in scarcely depicted, and the players take role of an undead character, whose actions will shape the fate of the world. The game is a third-person perspective hack-and-slash. In a manner befitting a sandbox game, players are given a lot of freedom at exploring locations and undertaking various tasks. The game stands out with its high difficulty level and complex multiplayer mode.

Mass Effect 2

Mass Effect 2

PCPlayStationXbox

RPG

January 26, 2010

A sequel to the bestselling action RPG developed by BioWare, continuing the story of Commander Shepard, who nearly lost his life attacked by a mysterious enemy after having beaten the Reapers during the final moments of Mass Effect. Restored to life by an enigmatic organization called Cerberus and considered rogue by his former allies, the protagonist assembles a team of daredevils capable of facing a new threat: the Collectors. In the game, we meet both the characters we met in the prequel, as well as a cast of entirely new heroes with unique physical and biotic abilities. As far as the gameplay mechanics are concerned, greater emphasis was placed on action elements, including a new, dynamic combat system. Character development and the equipment screen were, in turn, slightly simplified. What’s interesting, we can transfer our character from Mass Effect 1 to play the game. In such case, all moral choices will carry over and have some sort of consequences in Mass Effect 2.

Mass Effect

Mass Effect

PCPlayStationXbox

RPG

November 20, 2007

A science-fiction action RPG developed by BioWare, the creators of such cult games as Baldur’s Gate and Neverwinter Nights. The story takes place at the end of the 22nd century. The players assume the role of Commander Shepard, the first human Spectre agent, tasked with the mission of stopping a rogue Spectre - Saren Arterius - after the protagonist discovered that his opponent had allied himself with a terrifying foe: an ancient race of intelligent machines called the Reapers, whose only objective is to wipe out all sentient organic life in the galaxy The game skillfully combines classic RPG elements with the premises and gameplay of a modern action game. Apart from exploration, numerous dialogues, various quests and moral choices, the game features dynamic, tactical combat, where we lead a 3-member squad. The game awards us with experience points to develop our characters and enhance our arsenal of futuristic weapons and gadgets.

ArcaniA

ArcaniA

PCPlayStationXbox

RPG

October 19, 2010

A spin-off to the legendary Gothic series initiated back in 2001. While the creators of the franchise, Piranha Bytes, focused on developing the Risen franchise, the latest Gothic was developed by Spellbound Entertainment, known for the Realms of Arkania trilogy, among other titles. In the game, we assume the role of a completely new character, a young boy who seeks revenge on a newly enthroned king Robhar III, whose soldiers invaded his home village and murdered its inhabitants. The story is more linear than those of other installments of the Gothic series, although it similarly focuses on exploration, performing quests, and fighting numerous monsters. Depending on the chosen class and development path, the protagonist can specialize in melee combat, archery, or magic. The action is traditionally observed from the third-person perspective, but while in battle the camera is automatically zoomed out, providing the player with a better view on the battlefield.

Overlord

Overlord

PCPlayStationXbox

RPG

June 26, 2007

An action game with RPG features. The title was developed by Triumph Studios. The player is taken to a classic fantasy world. However, contrary to the typical genre tropes, this time they assume the role of a lord of darkness. The main character’s greatest wish is to take over the world. Hordes of minions with various abilities are helping them in achieving this goal. In Overlord the player is fighting legions of opponents by sending his small, brave, but very stupid followers to a certain death. They are for example very effective when it comes to triggering explosives, but if needed they can also jump into a fire or down a cliff. Although the game is filled with unique humor and a bit tongue-in-cheek, it also contains a bar that represents the corruption level of the protagonist. The player can transform the protagonist into a true evil lord. However he can also change him into a lord protector, for example by helping the citizens of a besieged city. The title has nice looking, colorful graphics that use a slightly cartoonish style.

Deus Ex: Human Revolution

Deus Ex: Human Revolution

PCPlayStationXboxNintendo

RPG

August 23, 2011

The third installment in a series of cyberpunk action games with RPG elements. The franchise was launched in the year 2000 by Ion Storm, led at the time by Warren Spector. The reactivation of the series was made possible by the Eidos Montreal studio. Story-wise, the game is a prequel to the original series, taking us back to the year 2027, when Sarif Industies only begins to explore the possibilities of biomechanical augmentation of the human body. You assume the role of Adam Jensen, the company's chief of security, who gets seriously injured when an unidentified armed force suddenly attack the company HQ. Saved by a series of surgeries and mechanical implants, he decides to investigate the puzzling truth behind the events. Gameplay boils down to combat, exploration, and interactions with the environment. Of course, there are the also series’ landmark features, such as sneaking and hacking mini-games. Depending on the augmentations you choose to implant in the hero’s body and the skills they provide, each in-game problem can be solved in several different ways.

Dark Souls II

Dark Souls II

PCPlayStationXbox

RPG

March 11, 2014

A sequel to the hit action RPG Dark Souls, a game famous due to its very high difficulty level. Dark Souls II was developed by the Japanese studio From Software in collaboration with Namco Bandai. The player controls a character traversing a dark fantasy world in search of a way to free himself from a curse. The story is shown not chronologically, in a fragmented way and explanations are often hidden in dialogues and item descriptions. Similarly as in its 2011 predecessor, the gameplay focuses mostly on exploration, difficult arcade combat and character progression. Multiplayer mode was greatly modified, but it still features the hallmark of the series – the advice left in the game world by other players.

Mass Effect 3: Leviathan

Mass Effect 3: Leviathan

PCPlayStationXbox

RPG

August 28, 2012

A major expansion for the third installment in the cult RPG series Mass Effect, created by BioWare. Action of the DLC takes places during the war and concentrates on the eponymous mythical creature, known as the Leviathan of Dis, supposedly able to destroy a Reaper. Such powerful ally would be priceless in the fight against the Reapers so commander Shepard decides to verify the rumors and try to find Leviathan. In the quest-line provided by the expansion you have an occasion to explore some unknown star systems and visit four new locations, where you can, for example, operate a deep sea diving mech. You have also two new weapons at your disposal: the AT-12 Raider shotgun and the M-55 Argus assault rifle. Moreover, Mass Effect 3: Leviathan offers a new skill for commander Shepard and a lot of new lore information concerning the origin of the Reapers.

Dark Souls II: Scholar of the First Sin

Dark Souls II: Scholar of the First Sin

PCPlayStationXbox

RPG

April 2, 2015

A complete, improved edition of the best selling action RPG created by From Software, released at the start of 2014 on PC, Xbox 360, and PlayStation 3. The game once again takes place in a gritty fantasy world. The main protagonist is trying to find a way to lift his curse. During the journey he will participate in challenging duels during which he will use both traditional weaponry and an arsenal of magical attacks. As the game progress, the character gains experience and he can be developed in various ways. The new edition contains all story DLCs, depicting his search for the three crowns of legendary rulers. The developers expanded the story of the basic game, added new NPCs, improved the item descriptions, and balanced the character progression system. Additionally, the owners of PCs and eighth generation consoles can enjoy improved graphics that fully utilize the power of their hardware.

Two Worlds

Two Worlds

PCXbox

RPG

August 23, 2007

An action RPG set in a fantasy universe, developed by Polish studio Reality Pump, previously known for its RTS series Earth. The story of Two Worlds is set in the realm of Antaloor, where a long-lasting peace gets disturbed when a mysterious temple is found, assumed to be the tomb of the god of war Aziraal. Upon learning about that, hordes of orcs launch a bloody crusade against those who desecrate the tomb of their former leader. In Two Worlds you play as a mercenary who must find 5 pieces of a mysterious artifact, which is in fact the key to the demon’s tomb, in order to save his sister from kidnappers. The gameplay is, to a large extent, non-linear and the virtual world keeps changing depending on the player’s actions. The developers have also implemented a unique magic system and unlimited character progression. When it comes to scale, Two Worlds doesn't fall behind the third installment in the Gothic series or The Elder Scrolls IV: Oblivion.

Diablo III

Diablo III

PCPlayStationXbox

RPG

September 3, 2013

The third installment in a highly popular action-RPG franchise, created and developed by Blizzard Entertainment. Diablo III takes players back to the world of Sanctuary, where they have to stand up to forces of evil. The story is set 10 years after the events of the second game. Tristram cathedral gets hit by a mysterious comet, whose impact awakens the armies of Hell. Diablo III features new character classes and a modified character progression system. Blizzard aimed for a further increase of combat dynamics, implementation of extensive social features, as well as atmospheric audiovisuals.

Dragon's Dogma

Dragon's Dogma

PlayStationXbox

RPG

May 22, 2012

A sandbox action RPG developed by Capcom. The player assumes the role of a chosen one whose heart had been torn out by a dragon. The protagonist somehow staved off death and embarked on a challenging journey to uncover the truth about himself and his destiny. As befits a true action RPG, the gameplay of Dragon’s Dogma is based on exploration, questing, and fighting. In combat, we will face many legendary beasts such as hydras, griffons, or harpies. As we progress, the protagonist gains experience which allows him to develop the skills he possesses and acquire new ones. The spectacular visuals of Dragon’s Dogma are generated by the MT Framework engine that Capcom has previously used in Marvel vs. Capcom 3: Fate of Two Worlds and Lost Planet 2.