Mass Effect 3
Release Date: March 6, 2012
RPG, TPP, science fiction, TPS, co-op, action RPG, role-playing shooter, Game Pass, EA Play, romances, multiplayer, singleplayer, internet
Steam
A third installment in the science fiction series created by BioWare, which is a combination of action RPG with a third-person shooter. The title is the culmination of the epic Mass Effect trilogy, completing the story of Commander Shepard and his war against the Reapers. The action begins as the protagonist is about to be summoned to a hearing concerning the aftermath of his last assignment.
Last Update: March 23, 2012
Mass Effect 3 Guide
Mass Effect 2 Guide contains complete walkthrough to all quests, maps, system requirements and achievements list. Best tips for combat, weapons, armors, assets, endings and exploration.
Videos and Screens
[5:52] Mass Effect 3 Retrospective
[0:53] Mass Effect 3 Reckoning DLC
The main pros of the game
- Engaging Story and Characters: Many users praised the narrative depth and character development, highlighting the emotional and epic conclusion to Commander Shepard's journey.
- Gameplay Improvements: The shooting mechanics and overall gameplay were noted as more dynamic and fluid compared to previous installments.
- Multiplayer Features: Several reviews appreciated the multiplayer aspect, stating it adds value to the game, with some users still enjoying it years after release.
- Importing Saves: Players valued the ability to import save data from previous Mass Effect games, allowing for continuity in choices and consequences.
- DLC Quality: The downloadable content (DLC) was generally well-received, adding new characters and storylines that enhance the game experience.
The main cons of the game
- Problematic Endings: The endings were frequently criticized as being unsatisfactory or frustrating, with some users expressing that they still find the endings disappointing years later.
- Less RPG Elements: Many players felt that the game leaned more towards action than RPG elements, which some found disappointing compared to earlier titles in the series.
- Repetitive Gameplay: Some reviews indicated that the gameplay became repetitive, especially towards the end of the game.
- Technical Issues: Users reported frequent technical problems, particularly with the multiplayer mode freezing or crashing, and issues with the EA servers.
- Cutscene Limitations: Unskippable and unpausable cutscenes were noted as a significant drawback, leading to frustration during gameplay.
The features or elements that are missing from the game according to users
- Return of Certain RPG Mechanics: Players expressed a desire for the return of more traditional RPG elements that were present in earlier games, such as deeper character customization and more varied gameplay mechanics.
- Improved Endings: Many users wished for better, more satisfying endings that would align with the quality of the narrative throughout the series.
- Server Stability: Players hoped for more stable connections to EA servers, as issues with server access impacted the multiplayer experience.
- More Diverse Squad Options: Some users felt that the squad member options were reduced compared to previous games, limiting tactical choices.
- Better Technical Support: There were calls for improved technical support and updates to resolve ongoing issues with game stability and performance.
Summary
- Overall, while Mass Effect? 3 has its strengths, particularly in storytelling and character engagement, it also faces criticism regarding its ending, gameplay mechanics, and technical issues.
Summary generated on:
GAMERS Score
Average score from 8722 votes. 9461 players anticipated the game.
Mass Effect 3 Description
Mass Effect 3 for PC, X360 and etc. is the final installment of a science-fiction trilogy of the adventures of Commander Shepard. The game combines action and RPG elements, and takes into the distant future. The title was developed by BioWare, known for many great productions such as Baldur's Gate, Dragon Age: Origins, and Star Wars: Knights of the Old Republic.
Story
The story begins on Earth, where Shepard, the protagonist of the two previous games is being tried for acts committed while trying to take Dr. Kenson back from batarians (it happened in Mass Effect 2: The Arrival). One of the hearings is interrupted by the invasion of the Reapers. In the prologue, we manage to escape onto Normandy and begin gathering allies for the great battle with the invaders, bearing in mind the fact that this time the stake is the survival of the entire human race. In parallel, we complete the Normandy crew. During the adventures, many characters accompany us, both those well-known from previous installments of the trilogy, such as Tali, Garrus, Liara, Kaidan, or Ashley, as well as completely new people, among whom we can find, inter alia, James Vega. Other famous characters also make appearance throughout the game. These include Wrex, Legion, Mordin, Admiral Anderson, and the Illusive Man. The last continues to lead the organization called Cerberus, and has a completely different plans for the Reapers.
The campaign can begin in two ways: by creating a completely new character or by loading a saved game from the two previous games. In the latter case, we can count on retaining the characteristics of our character, but also to transfer the information on all the decisions taken earlier. Number of changes in the game is even greater than in the previous part of the cycle and, as a result, our earlier choices may affect, inter alia, the relationship with some characters or even entire Alliance races. It is worth noting that the developers prepared several different endings. The final of the trilogy is largely dependent on whom we have on our team and what allies we managed to gather.
Gameplay
The game is a combination of exploration, problem solving, and fighting. A large part of the gameplay takes place on the Citadel where we visit, among others, the Presidium, the port reserved for refugees, or the local hospital. We also travel across the galaxy, so we can visit the homeworld of krogans and asari, as well as look into the academy in which persons endowed with biotic abilities are the students, or to a monastery inhabited by Ardat-Yakshi. Combat is very much like action games. The pace of the fighting is about 15% higher than in Mass Effect 2, and the whole undergone a number of improvements. Shepard can now more effectively hide and move between the covers, do somersaults to avoid enemy fire, and dish out strong melee attacks. Our successes are rewarded with experience points, which then we spend on character development. Despite the reduction in the number of RPG elements, the feeling of control over the direction in which Shepard develops is even stronger than in the previous games. We get more complex skill trees which provide some freedom in the choice of powers.
Weapons look very much like those from the second game of the cycle. They are divided into five groups, namely: assault rifles, sniper rifles, submachine guns, shotguns, and heavy pistols. In the third part of the saga, the possibility of modifying our arsenal is brought back. Each purchased or found weapons can be equipped with special enhancements that ensure, inter alia, increased ammo capacity, enhanced fire rate, or dealing more damage to armored targets. Other noteworthy things are the possibility of selecting of each piece of armor and the impact of the equipment weight on regeneration speed of the powers.
Game modes
The biggest news in comparison to the previous part of the cycle is the introduction of an extensive multiplayer mode called Galaxy at War, offering cooperative combat for up to four players. Interestingly, in the multiplayer mode, we do not necessary have to control a human. We can also choose, inter alia, a representative of the krogan, turian, quarian or drell. The character development system, in which we acquire new levels of experience and improve equipment, adds depth to the multiplayer gameplay. The combat takes place on the maps known from the single player campaign. It has a fairly large variety of objectives to complete (killing all the enemies, getting rid of an elite opponent, downloading data from a terminal, protecting an important point on the map, etc.) and enemies to fight. Single and multiplayer modes in Mass Effect 3 for PC, X360 and etc. are also closely related since by completing missions in the company of other players, we are raising our galactic readiness level, thereby increasing our chances in the final battle with the Reapers.
Last updated on August 14, 2015
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9
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in Mass Effect Game Series
Game Series
Mass Effect Series
Mass Effect is a science fiction-set action RPG series with TPP shooter elements. The series was created by Canadian studio BioWare, known for such productions as Baldur's Gate, Star Wars: Knights of the Old Republic i Dragon Age.
9 video games
Mass Effect 3 Summary
Platforms:
PC / Windows March 6, 2012
Nintendo Wii U November 18, 2012
PlayStation 3 March 6, 2012
Xbox 360 March 6, 2012
Developer: BioWare
Publisher: Electronic Arts Inc.
Mass Effect 3 System Requirements
PC / Windows
Recommended: Core 2 Duo 2.4 GHz, 2 GB RAM (4 GB RAM - Vista/7), graphic card 512 MB (GeForce 9800 GT or better), 15 GB HDD, Windows XP/Vista/7, Internet connection
Xbox 360
Uses: Kinect
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