White Noise: A Tale of Horror X360
Developed by the Spanish Milkstone studio, a simple first person horror inspired by the cult Slender. Our task is to find eight tapes in a dark forest, haunted by a dangerous supernatural being.
White Noise: A Tale of Horror Release Date X360
14December2012
developer: Milkstone publisher: Milkstone Official website
game language: English
White Noise: A Tale of Horror is a first-person horror, inspired by the 2012 free production Slender: The Eight Pages. The game was developed by an independent Spanish studio Milkstone and was released on Xbox 360 as part of the Xbox Live Indie Games program.
The title of the game comes from an acoustic phenomenon called "white noise", which describes a signal with a completely flat spectrum. The player's task is to find eight tapes in a dark forest, haunted by a dangerous supernatural being. We are only equipped with a flashlight, and the only hint is the occasional noise, which means that we are near the tape. When you encounter the monster, turn around as quickly as possible and move away to a safe place - a longer contact with the creature causes madness and marks the automatic end of the game.
If we are lucky enough to find all eight tapes, we unlock higher difficulty levels and various modifiers for new playthroughs. As befits a budget independent production, White Noise: A Tale of Horror on Xbox 360 offers a relatively simple but atmospheric graphic design.
Last updated on 01 February 2016
Game mode: single player
Age restrictions White Noise: A Tale of Horror: Good for all ages.
White Noise: A Tale of Horror System requirements
Xbox 360
- Uses:
- Xbox Live