
Tachyon Project
Release Date: July 15, 2015
Action, 2D, indie games, shoot 'em up, splitscreen, multiplayer, singleplayer
OpenCritic
Steam
A twin-stick shooter, Tachyon Project is a title developed by Eclipse Games, established by the developers credited for Pure, Split/Second, Imperial Glory, Wanted: Weapons of Fate, or Terminator 4: Salvation. The players assume the role of a computer program named Ada, used to hack into the most heavily guarded servers in the world. For reasons unknown, Ada had been kicked from the test server, and forced to wander about the depths of internet.
Tachyon Project for SWITCH, XONE and etc. is an arcade shooter with console styled (“twin-stick”) controls. The game was developed by Eclipse Games, a Spanish studio established by industry veterans, credited for titles such as Pure, Split/Second, Imperial Glory, Wanted: Weapons of Fate, or Terminator 4: Salvation.
Plot
The players assume the role of… a computer program called Ada, which was created to hack the most heavily guarded servers around the world. An unusually intelligent code becomes sentient, but as a result of unexplained circumstances had been kicked from the test server, and sentenced to wander about the “depths” of internet. Our job is to find out what has happened to our creators (the program calls them his parents) and attempt to return to its original domain.
Mechanics
This original storyline is a coating for a classic two-dimensional shooter with full range of motion, controlled using two analog sticks. The game is influenced by cult-classic titles of the genre, but attempts to introduce some innovations – aside from classic mechanics, we’ll be facing numerous opponents (30 types and 4 bosses) and employ a whole lot of upgrades and perks that result in multiple configurations for our ship. Some missions employ a so called “stealth mode” that sees the player wait for a right moment to fire so his ship won’t get detected by the enemy.
Technical Aspects
As the game progresses, we unlock new types of weapons and abilities that will prove to be indispensable when facing more and more tougher opponents. The developers also introduced a cooperation mode for up to four players. When it comes to graphics, Tachyon Project for SWITCH, XONE and etc. mixes traditional elements with modern effects, offering simple two-dimensional graphics, which however are very colorful and full of different light effects.
Last updated on January 16, 2017
Videos and Screens
Pure Nintendo: 6 / 10 by Harrison Milfeld
Tachyon Project brings up a decent challenge with its classic action-packed arcade set-up, but its story-driven concept and overall package leaves more to be desired.
PlayStation Universe: 7 / 10 by Neil Bolt
Tachyon Project does enough to get noticed in the sea of modern twin-stick shooters thanks to its inventive setup, but there's still something missing that means it never hits the heights of the very best in the genre. For what it is, and what it costs, you'll get more than enough out of it.
COGconnected: 70 / 100 by Adam Dileva
Tachyon Project does enough things to make itself stand out against the bigger names in the genre and be competent, but falls short on doing much else to really rise above and beyond the kings of the category.
Tachyon Project Summary
Platforms:
PC Windows July 15, 2015
PlayStation Vita January 19, 2017
PlayStation 4 January 19, 2017
Xbox One July 15, 2015
Nintendo Switch January 25, 2018
Developer: Eclipse Games
Publisher: Eclipse Games

Tachyon Project System Requirements
PC / Windows
Minimum: Intel Core 2 Duo 2.0 GHz, 2 GB RAM, graphic card 256 MB GeForce 8600 GTS/Radeon HD 2600 XT or better, 400 MB HDD, Windows 7/8/10
Xbox One
Supports: Xbox Live