Supreme Ruler 2010

Supreme Ruler 2010

PC

Release Date: May 17, 2005

Strategy, science fiction, economic, RTS, war strategy, alternative history, grand strategy, multiplayer, singleplayer, internet, LAN

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Supreme Ruler 2010 is a war strategy enriched with elements of economic simulation, for which the Battlegoat Studios development team is responsible. The action of the game has been set in the near future. The player leads the international organization "World Market", trying to maintain peace between conflicting states.

The year is 2010 and the Major Powers of the world as we currently know them have disintegrated into bickering economic and military regions. The United Nations has disappeared, and an organization with far sharper teeth referred to simply as The World Market has taken its place. Individual Regions are left to fight for power to dominate their neighbors, their countries, their continents, and then the world.

Revolutionary campaign system, featuring over 40 game scenarios and over 200 possible starting regions from virtually anywhere in the world.

Sophisticated Military Strategy and Tactical Command System where you can control battalions directly or give them autonomy by handing control to your military leaders (AI).

Resource Realism – Not a “Chop Trees / Mine Gold” simplicity but instead the ability to control the manufacturing, consumption, and export of 11 key commodities.

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Last updated on August 14, 2015

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Supreme Ruler 2010 Summary

Supreme Ruler 2010 System Requirements

PC Windows

PC / Windows

Recommended: Pentium III 800 MHz, 128MB RAM, graphic card 32MB