
SpellForce: The Order of Dawn
Release Date: November 28, 2003
Strategy, fantasy, RTS, RPG elements, multiplayer, singleplayer, internet, LAN
A cRPG/real-time strategy game hybrid by Phenomic. SpellForce: The Order of Dawn is set in a fantasy world, which has been almost completely destroyed by thirteen mages yearning for unlimited power. The survivors of the cataclysm they brought took refugee on many islands scattered around the world, all that was left of a once great continent, reachable only by means of magical portals.
Spellforce: The Order of Dawn is a hybrid of RTS and RPG genres, set in a fantasy world. It was developed by Phenomic, a studio founded by Volker Wertich, the creator of The Settlers series. In SpellForce: The Order of Dawn, thirteen power-hungry mages brought the world to brink of complete annihilation. Some people managed to survive on islands that were linked together with magic portals. After a few years of relative peace, even more powerful forces of evil strike back. The legend says that only a person with supernatural abilities can save the world from certain doom. That’s the person the role of whom the player assumes.
- Character development system similar to those from RPG games.
- Click’n’Fight control system that allows for quick decision making, offering new tactical options, as well as clear look at the battlefield.
- Six playable character races and over 30 non-playable ones, from cowardly goblins to fierce dragons.
- Huge arsenal of magic spells divided into a number of schools.
- Enthralling story, lots of side quests.
- High-quality, detailed graphics.
- Isometric and first-person perspective to choose from.
Last updated on August 14, 2015
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SpellForce: The Order of Dawn Summary
Game Series: SpellForce
Platforms:
PC Windows
Developer: Phenomic
Publisher: JoWooD Entertainment AG

SpellForce: The Order of Dawn System Requirements
PC / Windows
Recommended: Processor Pentium 4 1.8 GHz, 512 MB RAM, 64MB graphic card (GeForce 4 or better), 2GB HDD
Game Expansions for SpellForce: The Order of Dawn

SpellForce: Shadow of the Phoenix
Expansion
Strategy
November 12, 2004
The second official expansion for the well-received SpellForce: The Order of Dawn. After the events of the first expansion, The Breath of Winter, Shadow of the Phoenix introduces a new threat: a mysterious necromancer. He succeeds in enslaving one of the gods and use his power to bring thirteen mages back from the dead — the very ones, who once almost destroyed the world in an apocalyptic disaster. They can only be defeated by using the Phoenix Stone, and it's up to the player-controlled protagonist to find it. The expansion features a news story campaign, which should take about 40 hours to complete. Shadow of the Phoenix introduces new locations, main quests and side quests, as well as allies, who can help you fight your enemy. The expansion also raises the level cap to 50 and adds new spells, equipment and abilities for your character. The strategic aspect of the game also features novelties, such as new units and buildings for all races, as well as 25 new maps for the multiplayer mode.

SpellForce: The Breath of Winter
Expansion
Strategy
June 25, 2004
The first official expansion for SpellForce: The Order of Dawn. The plot of The Breath of Winter centers on the demonic prince responsible for the awakening of Aryn the ice dragon, who can destroy the world. The expansion features new environment, equipment and abilities for the protagonist, as well as dozens of main quest missions and side quests. The main story campaign takes about 40 hours to complete. The Breath of Winter also introduces the Free Mode, in which you can complete single scenarios. It's worth noting that you can customize the gameplay settings. The mechanics remain mostly the same, so the game is still an RTS/RPG mix. Apart from developing your player character, you also have to manage your base and army, which consists of varies units. The game also features a multiplayer mode for up to 3 players.