Skullgirls

Skullgirls

PlayStationXbox

Release Date: April 11, 2012

Fighting, 2D, for 2 players, indie games, splitscreen, multiplayer, singleplayer, internet

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A dynamic and well animated fight in which we play the title warriors. The creators of the game wanted to create a production aimed at both veterans and novices. The first group should appreciate the extensive combat system, and the second group should appreciate the large number of tutorials.

Skullgirls is a fast-paced, 2D fighting game developed by Reverge Labs and lead by tournament champ Mike “Mike Z” Zaimont and artist Alex “o_8” Ahad.

Drawing on the best features the genre has to offer, Skullgirls is designed to be a tournament-grade fighter while remaining approachable and engaging for the casual player.

Features:

Skullgirls features the most frames of animation per character of any fighting game, hand-drawn at high resolution and enhanced by real-time lighting courtesy of a powerful 3D engine

Classic six-button play gives characters a huge variety of attacks and special moves

With the Variable Tag Battle system, players can pit mismatched teams of one, two or three characters against one another

Custom Assists let you outfit your team with a huge variety of attacks for nearly endless strategic possibilities

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Last updated on August 14, 2015

Videos and Screens

[2:06] Skullgirls Launch Trailer

[2:52] Skullgirls trailer #1

Skullgirls Summary

Game Series: Skullgirls

Platforms:

PlayStation 3

PlayStation 3 May 3, 2012

Xbox 360

Xbox 360 April 11, 2012

Developer: Reverge Labs

Publisher: Autumn Games

Skullgirls System Requirements

Sony PlayStation 3

PlayStation 3

Supports: PlayStation Network