Skoki narciarskie 2005

Skoki narciarskie 2005

PC

Release Date: November 26, 2004

Sports, winter sports, ski jumping, multiplayer, singleplayer, internet, LAN

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Ski Jumping 2005 is the next, fifth part of the series, which enjoys an unwavering interest among players. While the first two parts were imported to Poland, starting from Ski Jumping 2003 they are the work of the native development team L'Art. L'Art creates the game based on the excellent and popular Criterion Software's engine - RenderWare.

SKI JUMPING 2005: THIRD EDITON - This is a sports simulation game, providing both: fun and realism. Fun comes from arcade elements of the game and realism - from the perfect imitation of all the physical conditions influencing jumpers' performance. Gamers can play SKI JUMPING 2005 in many ways: take part in a single competition or tournament, lead one jumper throughout his career, or invite friends to a multiplayer game over LAN, Internet or even using only one computer - HOTSEAT mode.

Game features:

# realism of the gameplay - flight algorithms consulted with The Flight Institute engineers

# AAA+ game performance and solutions thanks to Renderware 3.7 engine by Criterion Software

# variety of visual effects (snow, rain, fog and outdoor light scattering, refractions, pixel and vertex shaders technology, particles system and much more) and 3D sound

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Last updated on August 14, 2015

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Skoki narciarskie 2005 Summary

Platforms:

PC Windows

PC Windows

Developer: L'Art

Publisher: Axel Springer Polska

Age restrictions: none

Skoki narciarskie 2005 System Requirements

PC Windows

PC / Windows

Recommended: Pentium 4 2.2 GHz, 512 MB RAM, graphic card 128 MB, Windows 2000/XP