A real-time strategy that combines the epic dimension of turn-based strategies and the gameplay dynamics typical of RTSs. Players begin as the leader of a small Stone Age village and can lead their nation for hundreds of years to the present day.
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Rise of Nations Description
From Brian Reynolds, designer of Civilization® 2 and Alpha Centauri™*, comes Rise of Nations, combining the fast-paced action of real-time strategy games with the strategic depth and epic scope of turn-based strategy games. Rise of Nations allows players to improve their city infrastructure, create new cities, and expand national borders.
Players have the option to win through military might using everything from sling-shots to cannons to stealth bombers; corner the market on key commodities; and wheel and deal with a wide variety of civilizations. Unlike other historical real-time strategy games, Rise of Nations allows the gamer to quickly play through to the modern age.
Cross genre gameplay - Combining pulse-pounding real-time gaming with the epic scope of turn-based strategy games, Rise of Nations gives you a fast and fun experience. You can play a quick battle on your choice of map as your choice of nation (including random), or play the turn-based/RTS mix Conquer the World Campaign.
Zooming scale - See enormous swaths of territory at once or zoom to watch one group of citizens or military unit at work. Maintain command of multiple cities and expansive military campaigns while still controlling the progress of individual cities and battles. Clearly defined national borders let you expand territory strategically.
Multiple victory conditions – Gain dominion through non-military and quasi-military strategies including espionage, diplomacy, technology races and territory expansion. Or, simply obliterate all comers through the raw power of a military conquest.
Streamlined multiplayer – In the multiplayer mode (up to 8 players), you'll accumulate resources and move through different time periods quickly, reaching the coup de grace in a timely fashion. Victory is just moments away.
Last updated on August 14, 2015
Rise of Nations Summary
Platforms:
PC / Windows
Developer: 38 Studios / Big Huge Games
Publisher: Xbox Game Studios / Microsoft Studios
Rise of Nations System Requirements
PC / Windows
Recommended: Processor Pentium III 500 MHz, 128 MB RAM, 16 MB graphic card, 800 MB HDD
Game Expansions for Rise of Nations
Rise of Nations: Thrones and Patriots
Expansion
Strategy
April 27, 2004
Full extension of the Real Time Strategy (RTS), entitled 'A strategy for the future'. Rise of Nations. Big Huge Games development team headed by Brian Reynolds (designer of the second part of Civilization or Alpha Centauri) is responsible for the development of the add-on.