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Dragon Age: Inquisition
RPG
November 18, 2014
Dragon Age: Inquisition is the third part of a cRPG series, which started in 2009 with the debut of Dragon Age: Origins. Once again BioWare took on the development of the production in cooperation with Electronic Arts. The game is set in a fantasy world of Thedas, and the main theme of the plot is a demon invasion. The player becomes a leader of the Inquisition burdened with two tasks: stopping the creatures invading from spirit world - the Fade, and finding the ones responsible for bringing them to the world of mortals. The gameplay is based on classic cRPG solutions with a focus on world exploration, tactical combat, team-building, and making ethical choices that affect the course of the story. On the technical side, Dragon Age: Inquisition employs the Frostbite 3 engine (known for Battlefield 4, among others) which provides high-quality audiovisual environment.
South Park: The Stick of Truth
RPG
March 4, 2014
A cRPG game based on the popular adult animated TV series South Park. South Park: The Stick of Truth was co-developed by Obsidian Entertainment and the creators of the original animated series – Matt Stone and Trey Parker. The player assumes the role of a kid who, together with his parents, just moved in to the titular town and tries to win his peers’ sympathy. Shared LARP (Live Action Role Playing), in which Cartman and his friends take part, gives the hero a chance to prove himself. The plot of South Park: The Stick of Truth is filled to capacity with absurd humor and references to popular culture. The creators applied elements of classic cRPG mechanics, like character classes, turn-based combat, gaining experience, and reaching higher levels. The production features cartoon-like graphics.
Dragon Age: Origins
RPG
November 3, 2009
A classic cRPG developed by the famous Canadian studio BioWare – the creators of such iconic RPGs as Baldur’s Gate, Neverwinter Nights, and Mass Effect. The game is set in a typical fantasy universe inhabited by several non-human races. Long ago, in response to a demonic Blight, the elite brotherhood of Grey Wardens is created to fight the spreading evil. Now, as the Blight returns under the reins of an arch-demon, you have to gather an army and personally take command of up to 4 characters to stop it once again. Gameplay is built around real-time combat with active pause and story quests, featuring many dialogues, interesting characters, and moral choices, whose consequences become evident later in the game. While playing, you can choose between the classic isometric view – typical of earlier BioWare games – and modern third person perspective.
The Elder Scrolls V: Skyrim
RPG
November 11, 2011
A heroic action RPG and the fifth main installment in the popular The Elder Scrolls franchise. Bethesda Softworks once again takes the players to the fantasy continent of Tamriel. The plot of The Elder Scrolls V: Skyrim is set 200 years after the events depicted in The Elder Scrolls IV: Oblivion. The main character is the last of the Dragonborn (Dovahkiin), a human (or a member of one of the several other available races) able to wield the powerful magic of dragons. With the arrival of the last Dragonborn, an old prophecy heralding the return of Alduin - the dragon god of destruction - is set into motion. The game combines elements of dynamic action with Bethesda-style cRPG, featuring a complex system of character development and a vast, open world. High quality visuals in the game are generated by the Creation Engine, Bethesda's original graphics engine.
The Elder Scrolls V: Skyrim - Dragonborn
RPG
February 12, 2013
The final story-driven DLC expansion for the acclaimed 2011 RPG The Elder Scrolls V: Skyrim by Bethesda Softworks. The Dragonborn expansion takes place on a cold island called Solstheim, located northeast of the Skyrim province. The place should be known to the fans of the series from the second expansion to The Elder Scrolls III: Morrowind. The story focuses on the mysterious Miraak – the first Dragonborn, wielding similar powers and abilities as the main protagonist. Hundreds of years ago he had gone mad and vanished from the material plane. During the game, the protagonist is tasked with stopping their mad predecessor from retaking the rule over the island. One of the most important novelties in the game mechanics is the possibility to ride dragons and use them to travel. What's more, the expansion offers many new quests as well as several new types of enemies, weapons, armors and powers.
Risen 3: Titan Lords
RPG
August 12, 2014
An action-RPG and the third part of the Risen trilogy, created by German developer Piranha Bytes. In Risen 3: Titan Lords the creators dropped the pirate themes in favor of a Medieval-inspired dark fantasy setting. You take on a role of a hero whose soul has been devoured by the Shadow Lord. Depending on the choices you make throughout the game, the hero may once again become human or follow the demonic path. Like the previous Risen games, this one too employs third person perspective and features well-proven melee combat mechanics enriched with a blocking system. From technical side, Risen 3: Titan Lords runs on a modified version of the engine previously used in Risen 2: Dark Waters.
Mass Effect 3
RPG
March 6, 2012
A third installment in the science fiction series created by BioWare, which is a combination of action RPG with a third-person shooter. The title is the culmination of the epic Mass Effect trilogy, completing the story of Commander Shepard and his war against the Reapers. The action begins as the protagonist is about to be summoned to a hearing concerning the aftermath of his last assignment. Shepard's testimony is interrupted by the very same invasion he desperately fought to prevent. Being the only person possessing both the reputation and the experience of successfully fighting the Reapers, the protagonist starts a race against the clock to unite the forces of the whole galaxy against them. Similarly to Mass Effect 2, we can continue playing with a character that completed the previous entry in the series, retaining all of his or her experience. The gameplay mechanics have avoided major changes, although they did become more dynamic and arcade. The introduction of a multiplayer mode and linking it directly to the story campaign is the game's biggest novelty.
Risen 2: Dark Waters
RPG
July 31, 2012
A continuation to a 2009 action RPG. Risen 2: Dark Waters is the work of Piranha Bytes, a German studio that gained substantial popularity through their Gothic series. The game is set 10 years after the events of the first installment. The Nameless Hero is approached by Patty, the daughter of Steelbeard; the girl ask for help in her pursuit of a powerful artifact. Meanwhile, the Inquisition tasks the hero with infiltrating a pirate gang on the island of Puerto Sacarico. As befits a typical action-RPG production, the fun in Risen 2: Dark Waters consists mainly of exploration, questing, and dispatching enemies. Compared with the preceding title, significant changes were introduced in the combat mechanics, and a more attractive audiovisuals were provided.
Fallout 3
RPG
October 28, 2008
The third installment in the popular series of post-apocalyptic cRPGs. Bethesda Softworks, best known for The Elder Scrolls series, took the reins of the production. The main story arc focuses on the search for our character’s father. During the journey, the main protagonist, called the Lone Wanderer, learns of Project Purity, which could provide water for the inhabitants of the Wasteland. The developers have designed several variants of the main campaign's end, depending on the choices made by the player. They remained faithful to the extensive system of character’s attributes, S.P.E.C.I.A.L., known from the previous games in the Fallout series. The gameplay, however, is characteristic of action games, and features dynamic combat sequences. The three-dimensional visuals of Fallout 3 are generated by the Gamebryo engine.
Two Worlds II
RPG
November 18, 2010
A sequel to 2007's Two Worlds - an RPG developed by Reality Pump. The story is set five years after the events of the original game. The land of Antaloor are ruled by the dark lord Gandohar. The protagonist is kept prisoner in a dungeon after a failed attempt to rescue his sister. Surprisingly, his old enemies, the Orcs, rescue him, offering alliance in order to liberate Antaloor. Much like in the original game, the player explores a huge, open world on foot or on horseback. The game world itself is filled with new locations, challenges and threats. Apart from the progress the series has made in terms of the visuals since the first installment, the sequel improves the combat system - more combat tactics can be applied now, for an ability to actively block enemy strikes was introduced into the game. Additionally, magic was expanded, enabling the player to combining spells together to their liking.
Kingdoms of Amalur: Reckoning
RPG
February 7, 2012
A third-person action RPG set in the universe created by the popular fantasy/sf writer, R. A. Salvatore. The game was developed by the debuting 38 Studios in cooperation with the experienced Big Huge Games, the creators of the Rise of Nations series, among others. We assume the role of a mysterious hero who was resurrected with the use of the magical Well of Souls. Our task is to uncover what powers are behind our revival and why—contrary to other inhabitants of Amalur—we have no destiny. The gameplay combines elements of an epic RPG, in which we perform subsequent quests and explore the vast world, with a dynamic combat system that somewhat resembles the one from the God of War series. Although the classical RPG mechanics are slightly simplified in the game, the developers implemented an extensive character development system that allows our character to master 60 different skills.
Fallout: New Vegas
RPG
October 19, 2010
Fallout: New Vegas is a spin-off to the famous post-apocalyptic cRPG series. The game was developed by Obsidian Entertainment, studio founded by ex-employees of Black Isle Studios (the creators of Fallout and Fallout 2). The story in Fallout: New Vegas focuses on a conflict between two factions: New California Republic and Caesar’s Legion, with the mysterious Mr. House and the citizens of New Vegas in the middle. The player takes on the role of a courier that saved from imminent death by a friendly robot named Victor. In terms of gameplay mechanics, the game copies the solutions from Fallout 3. Depending on your preferences, you can play either in first or third person perspective. Moreover, a well-proven combat system called V.A.T.S. comes back, letting you pause the game and select a part of enemy body you want to aim at. The visuals are powered by a modified version of Gamebryo Engine, previously used e.g. in The Elder Scrolls IV: Oblivion.
Mass Effect 2
RPG
January 18, 2011
A sequel to the bestselling action RPG developed by BioWare, continuing the story of Commander Shepard, who nearly lost his life attacked by a mysterious enemy after having beaten the Reapers during the final moments of Mass Effect. Restored to life by an enigmatic organization called Cerberus and considered rogue by his former allies, the protagonist assembles a team of daredevils capable of facing a new threat: the Collectors. In the game, we meet both the characters we met in the prequel, as well as a cast of entirely new heroes with unique physical and biotic abilities. As far as the gameplay mechanics are concerned, greater emphasis was placed on action elements, including a new, dynamic combat system. Character development and the equipment screen were, in turn, slightly simplified. What’s interesting, we can transfer our character from Mass Effect 1 to play the game. In such case, all moral choices will carry over and have some sort of consequences in Mass Effect 2.
Mass Effect
RPG
December 4, 2012
A science-fiction action RPG developed by BioWare, the creators of such cult games as Baldur’s Gate and Neverwinter Nights. The story takes place at the end of the 22nd century. The players assume the role of Commander Shepard, the first human Spectre agent, tasked with the mission of stopping a rogue Spectre - Saren Arterius - after the protagonist discovered that his opponent had allied himself with a terrifying foe: an ancient race of intelligent machines called the Reapers, whose only objective is to wipe out all sentient organic life in the galaxy The game skillfully combines classic RPG elements with the premises and gameplay of a modern action game. Apart from exploration, numerous dialogues, various quests and moral choices, the game features dynamic, tactical combat, where we lead a 3-member squad. The game awards us with experience points to develop our characters and enhance our arsenal of futuristic weapons and gadgets.
Dark Souls
RPG
September 22, 2011
An action RPG set in a dark fantasy world. It has been developed by the Japanese From Software studio, known from e.g. Ninja Blade, Demon’s Souls, and the Armored Core series. The story of Dark Souls takes place in a grim universe, greatly resembling the medieval age. The plot in scarcely depicted, and the players take role of an undead character, whose actions will shape the fate of the world. The game is a third-person perspective hack-and-slash. In a manner befitting a sandbox game, players are given a lot of freedom at exploring locations and undertaking various tasks. The game stands out with its high difficulty level and complex multiplayer mode.
The Elder Scrolls IV: Oblivion
RPG
March 20, 2007
The fourth major installment in one of the most popular RPG series, created by Bethesda Softworks. The game's story takes place in Cyrodiil, the Imperial Province in the continent of Tamriel. After the assassination of the ruler of the realm, emperor Uriel Septim VII, the main character has to find the rightful heir to the throne and have him crowned as the next emperor of Tamriel. Just as in previous games in the series, The Elder Scrolls IV: Oblivion offers a great deal of freedom – both in creation and progression of your character as well as the order in which you undertake quests, many of which are procedurally generated. In the game you encounter over 40 species of monsters and visit several carefully-designed regions, characterized not only by unique landscapes, but also their own communities, history, and culture. Oblivion offers greatly improved visuals powered by the completely overhauled game engine and the Havok physics engine. Moreover, the PC version also has an expanded level editor implemented in the game.
Overlord
RPG
June 20, 2008
An action game with RPG features. The title was developed by Triumph Studios. The player is taken to a classic fantasy world. However, contrary to the typical genre tropes, this time they assume the role of a lord of darkness. The main character’s greatest wish is to take over the world. Hordes of minions with various abilities are helping them in achieving this goal. In Overlord the player is fighting legions of opponents by sending his small, brave, but very stupid followers to a certain death. They are for example very effective when it comes to triggering explosives, but if needed they can also jump into a fire or down a cliff. Although the game is filled with unique humor and a bit tongue-in-cheek, it also contains a bar that represents the corruption level of the protagonist. The player can transform the protagonist into a true evil lord. However he can also change him into a lord protector, for example by helping the citizens of a besieged city. The title has nice looking, colorful graphics that use a slightly cartoonish style.
ArcaniA
RPG
cancelled
A spin-off to the legendary Gothic series initiated back in 2001. While the creators of the franchise, Piranha Bytes, focused on developing the Risen franchise, the latest Gothic was developed by Spellbound Entertainment, known for the Realms of Arkania trilogy, among other titles. In the game, we assume the role of a completely new character, a young boy who seeks revenge on a newly enthroned king Robhar III, whose soldiers invaded his home village and murdered its inhabitants. The story is more linear than those of other installments of the Gothic series, although it similarly focuses on exploration, performing quests, and fighting numerous monsters. Depending on the chosen class and development path, the protagonist can specialize in melee combat, archery, or magic. The action is traditionally observed from the third-person perspective, but while in battle the camera is automatically zoomed out, providing the player with a better view on the battlefield.
Deus Ex: Human Revolution
RPG
August 23, 2011
The third installment in a series of cyberpunk action games with RPG elements. The franchise was launched in the year 2000 by Ion Storm, led at the time by Warren Spector. The reactivation of the series was made possible by the Eidos Montreal studio. Story-wise, the game is a prequel to the original series, taking us back to the year 2027, when Sarif Industies only begins to explore the possibilities of biomechanical augmentation of the human body. You assume the role of Adam Jensen, the company's chief of security, who gets seriously injured when an unidentified armed force suddenly attack the company HQ. Saved by a series of surgeries and mechanical implants, he decides to investigate the puzzling truth behind the events. Gameplay boils down to combat, exploration, and interactions with the environment. Of course, there are the also series’ landmark features, such as sneaking and hacking mini-games. Depending on the augmentations you choose to implant in the hero’s body and the skills they provide, each in-game problem can be solved in several different ways.
Dark Souls II
RPG
March 11, 2014
A sequel to the hit action RPG Dark Souls, a game famous due to its very high difficulty level. Dark Souls II was developed by the Japanese studio From Software in collaboration with Namco Bandai. The player controls a character traversing a dark fantasy world in search of a way to free himself from a curse. The story is shown not chronologically, in a fragmented way and explanations are often hidden in dialogues and item descriptions. Similarly as in its 2011 predecessor, the gameplay focuses mostly on exploration, difficult arcade combat and character progression. Multiplayer mode was greatly modified, but it still features the hallmark of the series – the advice left in the game world by other players.