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Racing

Need for Speed: Most Wanted

PCPlayStationXboxMobileNintendo

Racing

October 30, 2012

A new installment in the legendary racing series. As the title suggests, the game refers to one of the most well-received parts of the series - the original 2005's Need for Speed: Most Wanted. The game was developed by Criterion Games, a company well-know for the Burnout series. The remake resembles the original game when it comes to dynamic police chases and the so-called Blacklist, where the player challenges other most wanted drivers for races and climbs up their ranks. This time the developer put emphasis on the game's open-world environment, and the opportunity to explore it freely. The player can freely roam the streets of Fairhaven and switch between the vehicles they previously managed to acquire. Participation in subsequent races unlocks upgrades and modifications for each car. In doing so, the player earns prestige points as well, which allows them to challenge subsequent Blacklist drivers. What is typical of the series, the game offers an arcade driving system that features spectacular collisions.

Need for Speed Carbon

PCPlayStationXboxNintendo

Racing

November 1, 2006

The tenth installment in the bestselling racing game series originally launched back in 1995. The game lets you play as the main protagonist of the previous game. He returns to his home city only to find his domestic street racing scene taken over by rivaling gangs. As you take on new racing challenges, you take back your home town one district at a time. The game’s mechanics employ the well-proven solutions introduced by its predecessors, while introducing several new elements at the same time. Those include, first and foremost, canyon duels, which require much attention, as it is possible to run through the traffic barriers and roll down the slope. The other novelty is the team; you can assemble your own crew, and its members can aid you during races, e.g. by blocking your rivals. Additionally, the game features cut-scenes with real actors, several dozen licensed car models, as well as vast car customization options. Regarding the latter, Autosculpt module lets you modify almost any element of the car body.

Need for Speed ProStreet

PCPlayStationXboxNintendo

Racing

November 13, 2007

The 11th installment in the popular racing game series developed by Electronic Arts. In contrast to the previous parts of the game, this title completely abandons the idea of illegal races and transfers the action to professional racing circuits. Players take part in a number of challenges divided into four race variations: Drag, Grip, Drift, and Speed Challenge, in the latter the driver who reaches top speed wins. Successive victories unlock new challenges and cars. The game offers 26 licensed car models that can be customized with the Autosculpt system. The authors emphasize the recreation of crashes and the realistic damage model that influences the car’s performance. Fans of realism were given the option of turning off all the driving assistance, like power steering and ABS, which makes driving much more simulator-like.

Need for Speed Rivals

PCPlayStationXbox

Racing

November 11, 2013

An arcade racing game belonging to the long-standing and very popular Need for Speed series. The title was developed by Swedish-British studio Ghost Games (former EA Gothenburg), aided by ex-employees of Criterion Games. Players can become either drivers taking part in illegal street races or police force trying to apprehend them. As you progress in the game you unlock new cars and useful technologies. The in-built All Drive system allows for seamless coexistence of single and multiplayer modes. On the technical side, Need for Speed Rivals is powered by the advanced Frostbite 3 engine, also used in e.g. Battlefield 4.

Need for Speed: Undercover

PCPlayStationXboxMobileNintendo

Racing

November 18, 2008

After the slightly more realistic ProStreet, in which the players raced on professional racing circuits, the popular Need for Speed series returns to city streets with a traditional, arcade installment. Developed by a Canadian EA branch, Undercover puts a special emphasis on the storyline. As an undercover cop, the player has to infiltrate the ranks of a racing gang. To do so, they have to prove their worth in a series of driving challenges, including regular races, time trials, highway battles and outruns. As usual, the players receive a massive number of licensed cars which can be modified both visually, and in terms of their performance. The game's improved visuals and excitable soundtrack are complemented by cinematic cutscenes featuring mainly Maggie Q (Mission: Impossible III) and Christina Milian - a singer.

Sega Rally Revo

PCPlayStationXbox

Racing

September 28, 2007

Sega Rally is a new generation game, belonging to the popular rally cycle, started in 1995 on coin-op machines and later present on a number of other platforms.

Need for Speed: The Run

PCPlayStationXboxNintendo

Racing

November 15, 2011

Another installment in one of the most renowned racing game series developed by Electronic Arts since 1995. In contrast to the previous installment, the game was developed by EA Black Box - an internal studio of the American company. The story is centered around the eponymous coast-to-coast race across the United States. Winning this huge event is the only way for the protagonist to obtain money required to pay his debt to a dangerous criminal organization. In the game, the player has to complete different racing challenges, and the story campaign features quick-time events for the first time in the entire series. The relatively short story campaign is complemented by a set of separate challenges. These require the player mostly to drive on twisted mountain roads, sometimes buried under avalanches. Impressive visuals have their source in the Frostbite 2 engine, popular mainly for being used in the Battlefield series.

Need For Speed: Hot Pursuit

PCPlayStationXboxMobileNintendo

Racing

November 16, 2010

Another installment in one of the most popular racing game series, developed since 1995 by Electronic Arts. Criterion Games, a team popular mainly for the Burnout console series, was entrusted with the task of creating this installment. The title of the game refers to the two earlier installments that featured police pursuits, released in 1998 and 2002 respectively. In the game, the player can pick their side and play either as a cop or a racer. A set of gadgets was introduced into the gameplay, emphasizing the arcade nature of the series. Cops can deploy spike strips and set up road blocks, while the racers can use things like radar jammers. As usual, the game features dozens of licensed cars and a soundtrack including numerous popular songs. The Autolog system is a completely new feature, the role of which is to organize a network of players allowing them to compete against each other.

Blur

PCPlayStationXbox

Racing

May 25, 2010

Arcade races in crazy style, enriched with very nice graphics. In production we play the role of a driver standing for a series of races for money. A characteristic feature of the game is the return to the classic improvements located on the route, which modify the behavior of cars. The game will appeal to fans of Mario Kart or other typical arcade titles.

Race Driver: GRID

PCPlayStationXboxNintendo

Racing

May 30, 2008

A racing game which is a direct continuation to the TOCA Touring Cars and TOCA Race Driver series developed by Codemasters. Contrary to the studio's other flagship franchise, DiRT, this game is focused on street and speedway races in which we sit behind the wheel of the most popular cars of the world, all of them licensed. The fun takes place in three different locations that offer us slightly different kinds of competition. With progress, we unlock new tournaments and vehicles. In the United States, we mostly race on the asphalt streets of American metropolises. In Europe, we compete primarily on speedways in such places as Donington, Silverstone, or Nurburgring. In Japan, drift is the most popular kind of races, taking place in cities and winding mountain roads. One of the title’s highlight is the realistic driving model. The game also features the DiRT series' replay system which allows us to rewind and retry a failed fragment of a race.

Driver: San Francisco

PCPlayStationXboxNintendo

Racing

September 1, 2011

The fifth major installment of the popular series of racing action games developed since 1999. The title was created by the authors of the previous installments in the series, the Reflections Interactive studio which currently belongs to Ubisoft. The story of the game references the third chapter of the franchise in which the policeman John Tanner was fighting a gangster named Jericho. As the protagonist was chasing after the criminal, an accident occurred and Tanner was put into coma. The game takes place in the dreams of the protagonist. This allowed the developers to introduce some innovative solutions which impact the dynamics of the game. The game introduces Shift system which allows the player to switch between all vehicles in the range of sight almost completely freely. The developers recreated more than a hundred licensed vehicles and the game takes place in the giant virtual recreation of the city of San Francisco which has the size of 209 square miles. Polished driving system and damage system makes the game more realistic.

Burnout Paradise: The Ultimate Box

PCPlayStationXbox

Racing

February 3, 2009

A complete edition of the racing game released in 2008 by Criterion Games. The title was a great success and received many DLC expansions during the months following its debut. The game takes place in the titular Paradise City which has open structure and across which the player can freely move while accepting various racing challenges. The title slightly refreshes the formula of the series but without resigning from its characteristic traits, such as the arcade driving model and spectacular traffic crashes. The mechanics of Burnout Paradise: The Ultimate Box are same as in its predecessor that was released one year earlier. However, the game contains all DLC expansions that were previously available only through the PlayStation Network and Xbox Live. These DLC expansions introduce, among other things, motorcycles and night races to the game. The Ultimate Box is the first installment of this popular console series that was released on PC.

Test Drive Unlimited 2

PCPlayStationXbox

Racing

February 8, 2011

A sequel to the bestselling Test Drive Unlimited - a game that managed to reinvigorate the classic racing series launched by the Accolade company in 1987. The game is set in two locations, namely the islands of Ibiza (Spain) and Oahu (Hawaii) - the latter appeared in the first Test Drive Unlimited where it is accessible later in the game. The player can freely explore both islands, taking on subsequent racing challenges. Alongside the game's progression, the player purchases new luxurious cars, but also villas and other properties. The game introduces several changes to the mechanics. Instead of individual races, the player takes part in racing tournaments. Also, the player obtains special licenses, which unlock subsequent challenges. Although the single-player mode was supplemented with a storyline, the game focuses mainly on multiplayer competition. Thanks to the improved game engine, the player can drive in daylight or at night. Dynamic weather conditions were implemented as well.

Need for Speed Shift

PCPlayStationXboxMobile

Racing

September 15, 2009

Another installment in the Need for Speed racing game series. This time, the game brings an unexpected twist, for a typically arcade series turns towards realism. The new developer, by the name of Slightly Mad Studios, created new driving physics that focus on simulation rather than arcade gameplay. Similar to 2007's ProStreet, races take place on closed racing circuits. The player can participate in the entire season of races, taking place both on fictional and real circuits. The game offers a wide set of licensed cars, bringing the interior view back to the series. As a result, the experience is intensified and the realism is felt. The visuals were improved as usual, but apart from that, new collision and damages models were implemented and the AI algorithms were improved. Opponents behave more aggressively behind the wheel - they experiment with different methods of passing other drivers.

MotoGP 13

PCPlayStationXbox

Racing

June 21, 2013

MotoGP 13 is another installment in a racing simulator series based on the official MotoGP license. The game has been developed by the Italian developer Milestone Studios, also responsible for creating one of the previous series’ installments - MotoGP 08. The game features all the official race tracks and riders from the MotoGP 2013 season.

DiRT 3

PCPlayStationXboxNintendo

Racing

May 24, 2011

The third full-fledged installment belonging to the incredibly popular racing-themed franchise developed by Codemasters. The DiRT subseries has cultivated traditions initiated in the late 1990s by the Colin McRae Rally series. After the previous game, which emphasized off-road competition, DiRT 3 constitutes a return to the original concept behind the main Colin McRae series, bringing back rally competition in its most classic form (the game uses the official WRC licenses). However, this third iteration still introduces a massive number of novelties, such as stunt arenas from the X-Games competitions, or a completely new type of contest, that is the so-called Gymkhana - it was popularized by one of the most famous drivers in the world, Ken Block. Gymkhana is all about being fast and showing off at the same time - a designated route has to be completed as quickly as possible, but the player is rewarded with points for performing various stunts along the way. As usual, a wide set of licensed cars is at the player's disposal here, many of them originating in different time periods. Also, DiRT 3 features buggies and pickups - those are typically used in off-road competitions.

Colin McRae: DiRT 2

PCPlayStationXboxNintendo

Racing

September 8, 2009

The sequel of the well-received racing game entitled Colin McRae: DiRT that set a completely new direction for the racing game series by Codemasters, labeled with the name of the tragically deceased Scottish racing driver. DiRT 2 focuses on dynamic off-road tournaments in which we can sit behind the wheel of several licensed cars. The new career mode was designed similarly to that of GRID — while traveling around the world, we take part in races and gradually build our reputation. As we progress, we establish friendships with other aces of motorsports such as Travis Pastrana or Ken Block who invite us to exclusive tournaments with valuable prizes. The game has a typical youth style, although it retains the class of its predecessors. From among the introduced novelties, the most notable ones are enhanced gameplay mechanics, the improved Flashback feature, and significantly expanded multiplayer.

Shift 2: Unleashed

PCPlayStationXboxMobile

Racing

March 29, 2011

A sequel to 2009's Need for Speed: Shift, the more realistic spin-off of the arcade racing series. Both games were developed by Slightly Mad Studios. Shift 2: Unleashed brings few changes to the gameplay mechanics of its predecessor. The game utilizes the same driving physics, combining simulation elements with the simplicity of arcade racing. The highly-praised driver seat view is back, allowing the players to experience collisions or shaking to their fullest. Apart from a new set of tracks and licensed cars brought by the game, the player can now also race at night. The graphics, lighting and camera work were all improved. Similar to Hot Pursuit, the game features the Autolog system, containing plenty of rankings and statistics, but also allowing us to play in online multiplayer mode.

WRC 3

PCPlayStationXbox

Racing

October 12, 2012

The third installment in a popular racing series that was started and developed by the Italian developer Milestone Studios - creators of such series as Screamer, SBK, and MotoGP. In the game, one can traditionally participate in World Rally Championship races, which, thanks to the FIA license, feature a full set of tracks, teams, drivers, and machines that appeared in the 2012 racing season. This installment in the series delivers a number of changes and improvements - for the first time, apart from the presence of special sections on certain tracks, the game introduces drift contests and the so-called ‘gate-crasher’ races. In comparison with previous installments of the WRC series, the game introduces much more realistic track surfaces; additionally, the tracks have been narrowed, which results in increased difficulty level. In the career mode, the managing panel has been simplified a little, and the players are scored based not only on their positions at the finish line, but also on their driving style. The list of novelties is complemented with a new graphics engine that allowed the developers to represent the in-game models in better detail and implement improved lighting effects.

GRID: Autosport

PCPlayStationXboxMobileNintendo

Racing

June 24, 2014

Another installment in a popular series of racing games developed by Codemasters. In contrast to DiRT - the other flagship franchise of the British developer, GRID: Autosport continues the tradition established by the TOCA Touring Car Championship and TOCA Race Driver series, that is, racing on asphalt tracks. The player assumes the role of a professional driver who competes against other racers, but he also has to care about his team members and stick to sponsorship contracts. This new installment offers 22 different tracks and over a hundred customizable cars, including both production models as well a unique prototypes - all of these account for an impressive number. The game offers improved visuals and a cockpit view, which is an element that GRID 2 was deprived of. A large emphasis was placed on the multiplayer aspects of the game, for the players are allowed to create online racing clubs, as well as to participate in subsequent, regularly appearing challenges.