point-and-click PlayStation 1 Games
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Ark of Time
Adventure
July 1, 1998
A point-and-click adventure. We direct the actions of Richard Kendall, a journalist who unexpectedly gets a chance to report on his life. He is to find the British researcher and archaeologist Caldwell, whose expedition has disappeared in the vicinity of the Bermuda Triangle. Travellers supposedly tried to find the ruins of the mysterious Atlantis.
Broken Sword: The Shadow of the Templars
Adventure
December 10, 1996
Broken Sword: The Shadow of the Templars is a two-dimensional point-and-click adventure with drawn graphics, in which players conduct a private investigation into a mysterious attack. The title opened today's famous series of productions, which set many trends in the genre.
Discworld
Adventure
October 1, 1995
Discworld is a classic two-dimensional adventure game, whose plot refers to Terry Pratchett's book saga about the World of Disc. In the title we play the role of an incompetent magician named Rincewind, who is given the task of driving away a terrible dragon summoned by a mysterious cult from another dimension.
Clock Tower II: The Struggle Within
Adventure
March 12, 1998
The third installment of the series of adventure horrors using point & click mechanics. The production does not relate to the previous parts and introduces a few new features, such as the option to switch between the two personalities of the main character.
Dracula: Resurrection
Adventure
June 9, 2001
An adventure that continues the lives of the protagonists of the famous novel Brama Stokera (Stoker's Gate). Seven years after dealing with Dracula, Johnathan has to go to Transylvania to find Mina. The game consists mainly in talking to independent characters, exploring the location and searching for objects necessary to solve the riddles.
Dracula 2: The Last Sanctuary
Adventure
September 25, 2000
Continuation of the adventure game Dracula: The Resurrection, in which we have to deal again with the Prince of Darkness Dracula, persecuting Jonathan and his wife Mina. The action is shown from the perspective of FPP, and the gameplay consists mainly in conducting conversations with independent characters, exploring locations and searching for objects necessary to solve riddles.