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PolyPine

PolyPine

PC
Released

Release Date: March 31, 2025

Simulation, 2D, Indie Games, Animals, Cozy Game, Singleplayer

A recreational "simulator" of the forest and its ecosystem. PolyPine is about creating a safe place for the plants and animals to live. We can plant trees and flowers, as well as summon various types of animals in order to observe them and interact with them. The game features low poly graphics.

9.6

Steam

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Ratings
[0:56] - Gameplay Trailer Videos: 1
Screenshot Images: 10
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PolyPine is a recreational "simulator". We create our own forests that serve as habitats for various species of animals and plants. The development of this game was led by independent developer Anton Holmberg, who runs a small development studio called Cloudberry Pine.

Gameplay

In PolyPine we watch events from the side. The game allows us to create forests from scratch and they can be located in diverse terrain - from plains, through hills, fjords and mountains, ending with marshes and lake valleys. If necessary, we can adapt the topography of a given location to individual preferences.

Forest care

What we fill our forest with determines which animals will consider it their home. Different species have been differentiated in terms of habitat needs. For example, squirrels need trees to live, while butterflies need flowers.

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Platforms:

PC Windows

PC Windows

Developer: Cloudberry Pine

Publisher: Cloudberry Pine

Age restrictions: none

Features

System Requirements

System Requirements for PolyPine Video Game:

PC Windows

PC / Windows

Minimum System Requirements:
Intel Core i3, 2 GB RAM, graphic card Intel HD, 512 MB HDD, Windows 10 64-bit.

Ratings

Game Ratings for PolyPine Video Game.

96%

STEAM Score

All Reviews: Very Positive (315)

STEAM
User Reviews Summary generated by AI

The main pros of the game

  • Relaxing Gameplay: Many users appreciate the calming nature of the game, describing it as a perfect way to unwind and enjoy a peaceful environment.
  • Educational Value: The game offers insights into ecosystems, with realistic interactions between different species of plants and animals, making it enjoyable and informative.
  • Visual Appeal: Players commend the sharp visuals and cute graphics, which enhance the overall experience.
  • Variety of Content: There is a diverse selection of animals and plants, allowing for creative ecosystem-building.
  • Idle and Clicker Mechanics: The inclusion of an auto-clicker feature and idle gameplay allows for a more relaxed experience, appealing to those who enjoy less intense gaming.
  • Soundtrack: The music is often highlighted as soothing and fitting for the game's theme.

The main cons of the game

  • Performance Issues: A significant number of users report lag and FPS drops, especially when the forest expands, making it difficult to play in the late game.
  • Short Campaign: Many players find the campaign to be too brief, often completing it in just a few hours and expressing a desire for more content.
  • Lack of Challenge: Some users feel the game is too easy and lacks meaningful challenges or adversities, which may lead to boredom over time.

The features or elements that are missing from the game according to users

  • More Campaign Content: Players are requesting additional levels, biomes, and scenarios to extend the campaign experience.
  • Pause Functionality: A common request is for a pause feature that allows players to interact with the game without time pressure, especially in free-play mode.
  • Optimization: Users are advocating for better optimization to handle larger forests without performance issues.
  • Hunger System for Animals: Some players suggest implementing a hunger system for animals to add depth and complexity to gameplay.
  • Additional Mechanics: Ideas for more interactive elements, challenges, or environmental factors (like natural disasters) to enhance gameplay have been proposed.

Summary

  • Overall, while "PolyPine" is praised for its relaxing and educational qualities, it faces criticism for performance issues and a lack of depth in gameplay mechanics.

Summary generated on: