RTS Nintendo DS Games

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Anno: Create a New World

Anno: Create a New World

PCNintendo

Strategy

May 20, 2009

The fourth major installment in the popular series of economy simulators that began in 1998. It was developed by Related Designs, a subsidiary of Ubisoft. As the title says, the action takes place in the Middle Ages during the Age of Discovery, and the players assume the role of colonists who managed to reach the eastern coast of Asia. The gameplay mechanics do not deviate from the well-known standards of the series. Starting out with a modest colony established on a remote island, we have to develop it and transform subsequent cities into metropolises brimming with life. Anno 1404 offers a sophisticated economy model that involves creating complex production chains as well as effective trade and diplomacy. Among this myriad of lesser novelties, especially noteworthy one is the sandbox mode that allows us to play freely without any plot limitations.

Anno 1701

Anno 1701

PCNintendo

Strategy

August 24, 2007

Anno 1701 is a position that will be of particular interest to lovers of the laborious development and expansion of overseas properties and growing into power through skillful, economical manoeuvres.

Tom Clancy's EndWar

Tom Clancy's EndWar

PCPlayStationXboxNintendo

Strategy

November 4, 2008

Tom Clancy's EndWar, a game signed by the famous writer's name, is an RTS by Ubisoft Shanghai. The plot of Tom Clancy’s EndWar is set in the year 2020 and tells the story of a fictitional conflict between the USA, the EU, and Russia, which sprang from the competition for resources and dominance in space, as well as an attempt to topple the balance of power which had been established between the East and the West. During the game, players take control of one of the sides of this conflict, and the gameplay is conducted on two levels: the first one is the tactical map, depicting the changing situation as in the table top game called "Risk". The other layer is the classical commanding of units in battles, which are held both in open areas and in cities. The players control a number of units divided between infantry, armor, helicopters, and artillery. The campaign is complimented by a complex multiplayer mode.

The Settlers (1993)

The Settlers (1993)

PCNintendo

Strategy

July 12, 2007

The Settlers is the first installment of an extremely popular series of real-time strategy games that takes us to a medieval kingdom torn apart by war between conflicting barons.

Majesty 2: The Fantasy Kingdom Sim

Majesty 2: The Fantasy Kingdom Sim

PCXboxNintendo

Strategy

cancelled

A long-awaited sequel to an innovative strategy game created by Cyberlore Studios in 2000. This installment was developed by a Russian studio Ino-Co. What is the game's distinctive feature, the player does not have direct control of the characters. Instead, one sets the objectives and prizes for completing them.

Defendin' De Penguin

Defendin' De Penguin

Nintendo

Strategy

September 2, 2008

A real-time strategy that is not very demanding. We strive to protect the penguin village from predator attacks. For this purpose, we construct and skillfully deploy available defense systems.

Black & White Creatures

Black & White Creatures

PlayStationNintendo

Strategy

cancelled

Black & White Creatures is another strategy that deals with the fight between good and evil. This item comes from Lionhead Studios and is a console version of the Black & White series of personal computers. The action takes place in real time and the user becomes a god, deciding whether the inhabitants of the surrounding villages should love him or hate him.

Lock's Quest

Lock's Quest

PCPlayStationXboxMobileNintendo

Strategy

September 8, 2008

Hybrid real-time strategy, RPG and tower defense production, in which the player's task is to protect the sacred artifacts from the temptations of opponents. The pillar of the game is the construction of defensive towers and the construction of various traps, as well as active participation in clashes with successive waves of opponents, in the skin of the title character - Lock.

Ancient Tribe

Ancient Tribe

Nintendo

Strategy

June 28, 2010

A real-time strategy that resembles the Populous series. We play the role of an ancient god who cares about the fate of his subjects from a tribe. In the game we build villages, collect raw materials, command the army and develop civilization. The aim of the game is to build a spacecraft to move to a new area. The player can interact with people and use different powers.

Desktop Tower Defense

Desktop Tower Defense

Nintendo

Strategy

May 11, 2009

An addictive tower defense strategy. Our task is to arrange the various defensive structures and towers in such a way that they are able to stop the hordes of enemies passing through the screen.

Star Trek: Tactical Assault

Star Trek: Tactical Assault

PlayStationNintendo

Strategy

October 24, 2006

Star Trek: Tactical Assault is the first Star Wandering game for new types of pocket consoles (PlayStation Portable and Nintendo DS). The Quicksilver Software studio is responsible for the development of this position, created on the occasion of the 40th birthday of the universe.

Real Time Conflict: Shogun Empires

Real Time Conflict: Shogun Empires

Nintendo

Strategy

November 22, 2005

Real Time Conflict: Shogun Empires is a real-time strategy that focuses on tactical issues. Namco takes us back to feudal Japan, and the way the gameplay is presented resembles the cult Risk, or the equally popular Defender of the Crown.

Ant Nation

Ant Nation

Nintendo

Strategy

August 18, 2009

A real-time strategy in which we play the role of a boy leading an ant army to battle. As the ruler of an anthill, we have to repel the attack of cosmic invaders. The creators gave the player only two units and a few options to modify their properties. All in all, we get a hundred tasks that make up the extensive campaign.

Command and Destroy

Command and Destroy

Nintendo

Strategy

March 14, 2008

Classic real-time strategy, in which we set up our own base and create an army. We stand up for people or an aggressive alien race.

Robocalypse

Robocalypse

Nintendo

Strategy

November 17, 2008

A real-time strategy in which the player participates in funny robot battles. There are seventeen levels to complete. In addition, there is a multiplayer for four players.

Amoebattle

Amoebattle

Nintendo

Strategy

April 4, 2012

Real-time strategy on microbial battles. In the game we lead an army consisting of microscopic amoebae, placed in a certain organism. During combat, we use nine units with different properties. The gameplay is extremely intuitive thanks to the use of a touch screen.

Heroes of Mana

Heroes of Mana

Nintendo

Strategy

August 14, 2007

Heroes of Mana is a Square Enix real-time strategy embedded in the universe known from the popular Seiken Densetsu game series. Production was released only on the portable Nintendo DS console.

Eco Creatures: Save the Forest

Eco Creatures: Save the Forest

Nintendo

Strategy

March 4, 2008

A simple real-time strategy, including the problem of global warming. We command with brave rodents, trying to protect the forest from extinction.

Emergency: Disaster Rescue Squad

Emergency: Disaster Rescue Squad

Nintendo

Strategy

April 7, 2009

A strategy game in which we have to deal with disasters and catastrophes. We are in full control of the rescue forces in order to control various situations and save endangered people.