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Metropolis: Lux Obscura (Switch cover
Game Box forMetropolis: Lux Obscura (Switch)

Metropolis: Lux Obscura

Combining the visual novel adventure with a "combine three elements" logic game. The hero of the game is Jon Lockhart, who immediately after leaving prison starts looking for people responsible for framing him into murder and arrest.

Puzzle | noir | gangster | 2D | visual novel | combine three elements | singleplayer

Metropolis: Lux Obscura Release Date

11Oct2017

PC

04Apr2018

XONE Switch PS4 PSV

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Metropolis: Lux Obscura on PC, PSV, etc. is a mix of adventure and classic logic game, whose action is set in a gloomy reality, reminiscent of noir films and comics. The game was developed by an independent studio called Ktulhu Solutions. Metropolis: Lux Obscura is in line with the trend of combining adventure games, RPG elements and "match-3 elements", popularized by games such as Puzzle Quest or HuniePop.

Plot

The main character of Metropolis: Lux Obscura is Jon Lockhart, who was wrongly accused of murdering his close friend. After serving his sentence, he sets out in search of those responsible for putting him behind bars - the real perpetrators of the crime. After just a few hours after getting released, he unexpectedly gets entangled in serious problems which may make it difficult for him to complete his mission.

Depending on the decisions made, we can unlock one of the four endings. The whole campaign can be completed in about three hours.

Mechanics

In Metropolis: Lux Obscura, we play through the following chapters, presented in the form of animated comic panels with fully dubbed dialogue lines. They are interrupted from time to time by logical segments in the form of "match-3 elements" puzzles. They represent the hero's fights with various types of opponents, such as gangsters, corrupt policemen or bandits. Both the protagonist and the opponents have a limited number of life points. We damage enemies by matching three of the same blocks on the board. In addition to the standard puzzles, there are also special items - if we match them, we will deal bonus damage or heal ourselves. After winning a fight, we choose one new power-up from the list of twelve mental illnesses and bad habits presented to us.

Technical aspects

The two-dimensional visuals in Metropolis: Lux Obscura have a distinctive style inspired by Frank Miller's comics such as Sin City. All graphics were made by Oleg Okunev, a Ukrainian artist working with Ktulhu Solutions on Perky Little Things.

Last updated on 26 April 2018

Game mode: single player  

PEGI rating Metropolis: Lux Obscura

Age rating. The PEGI rating considers the age suitability of a game, not the level of difficulty. Game contains bad language. Game depicts nudity and/or sexual behaviour or sexual references.
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