OpenCritic
A three-dimensional logical game in which music plays an important role. The player controls three funny robots equipped with different instruments. The independent creator Gwen Frey is responsible for the development of this production.
Videos and Screens
[0:48] Kine trailer #1
NintendoWorldReport: 5 / 10 by Matthew Zawodniak
But the bad puzzles are so incredibly frustrating and feel so much more difficult than anything that came before them that they overshadow the entire game. It never feels good to solve a puzzle through sheer trial and error, and while every puzzle game has one or two duds there are just too many in Kine to allow for the good puzzles to feel worth it. It's a shame that such a beautiful aesthetic was wasted on this, because the game is not nearly as exciting as the jazz riffs that accompanies it.
Push Square: 7 / 10 by Stephen Tailby
Overall, this is an intelligent, neatly packaged puzzler worth checking out.
Video Chums: 4 / 5 by A.J. Maciejewski
Indie puzzle games don't get much more challenging and charming as Kine so if you're a genre fan then you need to give it a try.
Kine Description
Kine is a three-dimensional platform game with logical and musical elements, in which players control a group of funny robots. The game offers many puzzles with varying difficulty levels and interesting graphic design using cel-shading technology. It was developed and published by independent artist Gwen Frey as a debut independent project (Gwen was also a co-founder of The Molasses Flood, known for The Flame In the Flood).
Plot
Kine main characters are three yellow robots-musicians - Euler, Quat, and Roo. The protagonists try to form a band, but they are trapped in a strange, dark place. Achieving the goal will, therefore, require dealing with many different challenges and finding a way out.
Mechanics
Kine is a three-dimensional platformer. The gameplay is based on completing successive levels, which requires a certain level of dexterity, as well as solving logical riddles using the specific features of individual protagonists - more specifically, the musical instruments they possess, which can be used for example in the role of... a pole or a ladder.
The shape of individual robots is important here - for example, reversing the hero may allow him to fit in a particular place. Gwen Frey has included in her game an interesting system that allows players to undo moves that have already been made - so they can correct mistakes and calmly look for the right solution.
As the game progresses, one also discovers the consecutive chapters of the storyline.
Game modes
In Kine, one can only play alone. The basis of the game is the single player mode.
Technical aspects
Kine delivers quite attractive, three-dimensional visuals created with the use of cell shading technique. What attracts attention here are, above all, the original, crazy designs of the robots, which are the main characters. The plot is conveyed through two-dimensional charts with dialogue balloons, reminiscent of comic strips. Players are accompanied by a relaxing jazz soundtrack.
Last updated on May 5, 2019
Kine Summary
Platforms:
PC / Windows
Switch
PlayStation 4
Xbox One
Kine System Requirements
PC / Windows
Minimum: Dual Core 2.5 GHz, 4 GB RAM, graphic card 1 GB GeForce GTX 460 or better, 2 GB HDD, Windows 7 64-bit