Ironclads Video Game Series
Video Games Encyclopedia by Gamepressure.com
Ironclads 2: American Civil War
Strategy 02 August 2015
The second installment in the series of marine strategy games developed by Totem Games. After a series of spin-offs, the developers decided to return to the series’ roots, setting the action during the American Civil War. The plot of the game evokes a rather obscure episode of the war, the Battle of Mobile Bay. The authors decided to employ a “what-if” scenario, in which Confederacy has successfully reached out to Austrian government in an attempt to strengthen their navy. The deal went through, and the Union forces are met with a formidable enemy. Ironclads 2: American Civil War uses a similar gameplay model to the one found in the Total War series – turn-based planning on a strategic map with real-time clashes supported by an active pause. The game offers challenges such as hunting ships, hiding in ports while awaiting for supplies, blocking trade routes, and open sea battles. As per series’ tradition, the authors have prepared faithful recreations of the ships of the era, including their technical parameters and armament.
Ironclads: Chincha Islands War 1866
Strategy 21 June 2011
Ironclads: Chincha Islands War 1866 is a turn-based strategy by the Totem Games development team. The plot of the game is the 19th century conflict between Spain and South America (Peru, Chile, Ecuador and Bolivia). Players have the opportunity to command a fleet of carefully reproduced vessels from the era and take part in a series of spectacular sea battles.
Ironclads: Anglo Russian War 1865
Strategy 21 June 2011
Ironclads: Anglo Russian War 1865 is the third installment of the series of turn-based marine strategies developed by Totem Games studio. The historical background to the game is the 19th century conflict between Great Britain and Russia. The player plays the role of fleet commander and takes part in battles whose stake is the rule over the sea areas of northern Europe.
Ironclads: Schleswig War 1864
Strategy 26 March 2010
Maritime turn-based strategy, in which we participate in the 1864 conflict between Denmark and the coalition of Prussia and Austria-Hungary. The authors focused on realism. The engine takes into account such technical parameters of ships as mass, displacement or speed. An extensive ballistics and weapons system was used.
Ironclads: High Sea
Strategy 21 September 2009
A realistic turn-based strategy telling the story of naval battles of the steam fleet. In the role of navy commander we have to defeat enemies and rule the sea.
Ironclads: American Civil War
Strategy 10 October 2008
Ironclads: American Civil War is a turn-based war strategy, produced by the Russian Totem Games studio and dealing with the topic of fighting at sea. The project emphasizes the realism of the historical civil war, which in the second half of the nineteenth century divided the American nation into supporters of the Union and the Confederacy.