Summer in Mara
Release Date: June 16, 2020
Adventure, TPP, fantasy, farm, RPG elements, crowdfunding, indie games, crafting, singleplayer
OpenCritic
An adventure game enriched with RPG elements, developed by the Spanish studio Chibig. In Summer in Mara we play the role of an eleven-year-old who travels a picturesque archipelago and performs various tasks, while also cultivating the land and producing useful items.
Videos and Screens
[1:05] Summer in Mara story trailer
GamingTrend: 75 / 100
Summer in Mara is a relaxing adventure sim which focuses on quests and characters over farming or true exploration; if you're looking for a challenging farming or adventure game, you may want to avoid these waters. At its worst, Mara's quests can be poorly communicated, bottleneck and cause frustration, but at its best, it's easy to get lost in this bright, breezy world filled with aliens, pirates, and wholesome adventures.
CGMagazine: 6.5 / 10 by Jordan Biordi
While Summer in Mara is a game with a lot of heart; its gameplay is a bit too monotonous to be enjoyable for even diehard fans of games like Harvest Moon.
RPG Site: 8 / 10 by Dani Maddox
Overall, Summer in Mara has an incredibly strong narrative with character art and light music that only strengthens it. It’s youthful and vibrant, but it also has more somber notes that aren’t always found in farming sims. The only downside is that music and a character driven plot aren't enough to get through all the tedious parts.
Summer in Mara Description
Summer in Mara is an adventure game enriched with RPG elements, developed by the Chibig studio - an independent team from Spain, whose portfolio includes, among others, the genre-related game titled Deiland.
Story
The main character of Summer in Mara is Koa - an eleven-year-old girl living on a picturesque island. When the heroine finds a letter left to her by her grandmother, she decides to travel the lands adjacent to her home, all in order to discover the secret behind the huge door on her own island. Moreover, over the course of her adventure, Koa has to face the representatives of the ominous Elit corporation, which obtains raw materials from the Mara ocean, without taking into account the consequences of their actions.
Mechanics
In Summer in Mara the action was shown from the third person perspective (TPP). Over the course of the game, our primary tasks are: cultivating the land (and doing our best to harvest as much as possible), gaining valuable resources needed to produce more than a hundred and thirty useful items (such as an axe for felling trees, a hammer for building structures or a hoe, which is indispensable in agricultural work), and to repair and improve boats.
The latter make it possible to travel through the archipelago and meet more than twenty different NPCs with more than a hundred quests for our character. As Koa progresses, she gains new skills that will help her cope with crafting, commerce and the exploration of the world. The game is diversified by the presence of a daily cycle and changing weather conditions.
Technical issues
Summer in Mara has three-dimensional graphics, which, despite their simplicity, look pleasing to the eye; this is due to the fact that the whole game is kept in a colourful, cartoony style.
Please let us know if you have any comments or suggestions regarding this description.
Last updated on March 23, 2019
Summer in Mara Summary
Platforms:
PC / Windows June 16, 2020
Switch June 16, 2020
PlayStation 4 December 9, 2020
Xbox One January 5, 2021
Summer in Mara System Requirements
PC / Windows
Minimum: Intel Celeron G1820 2.7 GHz / AMD Athlon II X3 455 3.3 GHz, 4 GB RAM, graphic card 1 GB GeForce GT 430 / Radeon R5 240 or better, 2 GB HDD, Windows 7
Recommended: Intel Core i5, 4 GB RAM, graphic card 2 GB GeForce GTX 660 / Radeon HD 7850 or better, 2 GB HDD, Windows 7