Everything
Release Date: March 21, 2017
Simulation, sandbox, indie games, experimental/artistic, singleplayer
Steam
Developed by an indie developer David O’Reilly, Everything generates worlds, which you can watch from any perspective you like. Each universe can be observed in both micro and macro scale.
Videos and Screens
[10:36] Everything launch trailer
GAMERS Score
Average score from 220 votes.
Everything Description
Everything is a generator of worlds – after being created, these worlds can then be watched from different perspectives. This is a work of an independent developer David O’Reilly, released for PC and PS4, among other platforms. The source of inspiration for Everything’s author was the philosophy of Alan Watts, whose lectures can be listened to in the game.
Mechancis
Worlds featured in Everything can be observed from both micro and macro scale. You start playing in a particular place of a procedurally generated world, but the rest is completely up to you – you are free to take control of a single atom, animal, or building, and focus on its immediate whereabouts, or take a step upwards and control an entire planet, star or even galaxy. Gameplay has no specific goal – what you do and why is totally your choice.
As you jump between different elements of the universe you create its encyclopedia – objects that you discover are catalogued, after which you can view them in a special menu.
Technical aspects
The 3D graphics of Everything on PC and PS4 is not exactly impressive, but regarding the scale of the project, it is fairly decent. To complement its relaxing gameplay, the game features atmospheric soundtrack composed by Ben Lukas Boysen
Misc.
Interestingly, Everything is the first video game in history nominated for Oscar in the Best Animated Short Film. Its several-minute trailer, which shows interconnections between individual elements of the universe, was enriched by the commentary by the aforementioned Alan Watts. It is also noteworthy that the film had previously won jury’s award at Vienna Shorts Festival.
Last updated on July 26, 2017
Everything Summary
Platforms:
PC / Windows April 21, 2017
Switch January 10, 2019
PlayStation 4 March 21, 2017
Developer: David O’Reilly
Publisher: David O’Reilly
Age restrictions: none
Everything System Requirements
PC / Windows
Minimum: Dual Core 2 GHz, 8 GB RAM, graphic card 1 GB GeForce GTX 660 or better, 2 GB HDD, Windows 7(SP1)/8 64-bit