Crusader Kings
Release Date: April 18, 2004
Strategy, economic, RTS, the middle ages, war strategy, grand strategy, multiplayer, singleplayer, internet, LAN
A sequel to the 2001 strategy game Europa Universalis II, which focused on a 400 years period between 1419 and 1820. Crusader Kings can be considered a prologue of the previous standalone installment of the franchise, taking place earlier and allowing us to lead the European nations in the years 1066-1419.
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Crusader Kings Description
Crusader Kings is a real-time strategy game by Paradox Entertainment based on the Europa Universalis series engine. It allows us to lead European kingdoms throughout the period of nearly 400 years, starting in year 1066 and ending in 1419. This way, the game is some kind of a prologue to the Europa Universalis series, which the developers acknowledged by creating a save game converter that allows for continuing a game of Crusader Kings in Europa Universalis II. The game takes place in all Europe and goes even beyond that, to Persia and northern Africa. Crusader Kings realistically models the life of the people from that period, therefore the biggest difference between CK and EUII is the fact that the emphasis is put not on the development of your country, but increasing the prestige and influence of your dynasty.
Honor and power are of utmost importance. In order to expand them, the player may form alliances with influential lords and bishops, and not only countries like in Europa Universalis. Since the game focuses on the feudal structure of that historical period, the player can only rule Christian monarchies, duchies and big empires. We may not control merchant republics, such as Venice or Genoa, and, for example, the Mongol hordes. Moreover, we must pay attention the choice of our knight order: Knights Templars, Knights of St John, Teutonic Order, Order of Calatrava or Order of Santiago. A big novelty in relation to the previous games powered by the same engine is the new combat system, allowing for realistic recreation of attack power of Mongol light cavalry or English bowmen.
Last updated on August 14, 2015
4
GAMES
in Crusader Kings Game Series
Game Series
Crusader Kings Series
A series of complex strategy games in which we direct the actions of a selected European family in the medieval era and, over the course of several generations, gain increasing influence. For the creation of the series, which is a kind of spin-off of the series Europa Universalis, is the responsibility of Paradox Development Studio. The publisher of the first installment was Strategy First, and each subsequent installment was published by Paradox Interactive.
4 video games
Crusader Kings Summary
Platforms:
PC / Windows
Developer: Paradox Development Studio
Publisher: Strategy First
Crusader Kings System Requirements
PC / Windows
Recommended: Pentium III 800 MHz, 256 MB RAM, graphic card 8 MB (Riva TNT or better), 700 MB HDD, Windows 98 SE/2000/XP
Game Expansions for Crusader Kings
Crusader Kings: Deus Vult
Expansion
Strategy
October 4, 2007
The official add-on to Crusader Kings, the 2004 spin-off of the Europa Universalis series taking place in dark Middle Ages. The Deus Vult expansion introduces a large number of small updates and novelties, making the kingdom management an even bigger challenge. The developers improved, among others, the system of foreign relations, with our actions and movements resulting in new friends or enemies. The juvenile heroes have also been improved, with each of them now born with a clean card, with the abilities developing during their adolescence. The game also has a new mechanic for the loyalty of our characters, and the authors placed more emphasis on lieges’ behavior. The whole package is complemented by previously unavailable character traits and new random events, as well as expanded diplomatic options.