Blaze Union: Story to Reach the Future
Release Date: May 27, 2010
Combination of strategy elements with Japanese RPG, created by Sting group, previously responsible, among others, for Yggdra Union for GBA console.
Blaze Union: Story to Reach the Future Description
Blaze Union: Story to Reach the Future is the precursor to the GBA production of Yggdra Union. The game is once again the responsibility of the Sting studio, and the game itself is a mixture of strategy and RPG.
The action takes place in the Bonquian Empire even before the birth of Yggdra. We play the red-haired warrior Garlot, who leads Blaze knights into a battle with enemy troops representing the Bonquaian Empire. Next to Garlot, the team also includes Medute, Jennon, Soltie, Lapis and Shiskia. Rui Mitsuzaki is responsible for the design of all the characters.
The game system has not changed much since Yggdra Union. Fights are fought with several dozen cards, which cause the use of the appropriate spell or skill. There are, of course, completely new cards. We will get information about their operation through a tutorial, which will adequately explain all the secrets of the system.
The game is characterized by colorful, two-dimensional graphics, which made a big impression on GBA, but on PSP, even with corrections, no longer gives the same effect.
Please let us know if you have any comments or suggestions regarding this description.
Last updated on August 14, 2015
Blaze Union: Story to Reach the Future Summary
Platforms:
PlayStation Portable