Audiosurf Video Game Series
Video Games Encyclopedia by Gamepressure.com
Audiosurf 2
Arcade 26 May 2015
The second installment in the series of arcade music games established by Dylan Fitterer in 2008. The premises were not changed in Audiosurf 2; during the game players race along procedurally-generated, futuristic racing tracks and strive to collect color blocks while avoiding gray ones. The most prominent feature of the game is the fact that the colors and shapes of the tracks are generated according to the waveform of the song that plays in the background, and which can be any song the player chooses. The game accepts mp3, m4a, wav, ogg and audio CD formats. In contrast to the previous installment, this game boasts higher resolution and more special effects. In terms of the mechanics, the main novelty are the new vehicles that we can use and the ability to hover above the track for a while, which allows performing spectacular acrobatic maneuvers and avoiding the problematic parts of the track.