140

140

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Release Date: October 16, 2013

Arcade, platformers, 2D, indie games, singleplayer

94%

Steam

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Minimalistic 2D platformer, produced by independent Carlsen Games studio. The player's task is to guide a small geometric figure through the board full of obstacles, whose appearance changes to the rhythm of the music played. The game received the Independence Game Festival 2013 award for soundtrack.

Released on a PC platform, PS4, etc. 140 is the work of an independent Carlsen Games studio consisting of four people: Jeppe Carlsen, Jakob Schmid, Niels Fyrst and Andreas Peitersen. The authors' ambition was to create a platformer where the main emphasis would be on rhythm.

Mechanics

The game is devoid of any storyline layer, and while playing, the player controls the movement of a small geometric figure, which, depending on the situation, takes the shape of a circle, a square or a triangle. His task is to overcome a scrolling board full of obstacles and reach the exit in the form of a large, grey circle. However, the game in 140 differs significantly from the patterns known from other platform games. Above all, dexterity and reflexes, as well as a sense of rhythm, are as important in the course of the game. When jumping over obstacles, the player must try to adapt his actions to the music resounding in the background. Otherwise, the composition of the board changes, which may result in falling into a flickering, grey block and loss of "life".

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Last updated on August 14, 2015

Videos and Screens

[1:01] 140 trailer

140 Summary

Platforms:

PC Windows

PC Windows October 16, 2013

Nintendo Wii U

Nintendo Wii U September 1, 2016

PlayStation 4

PlayStation 4 September 7, 2016

Xbox One

Xbox One August 30, 2016

Nintendo Switch

Nintendo Switch January 9, 2020

140 System Requirements

PC Windows

PC / Windows

Recommended: Pentium IV 1.5 GHz, 1 GB RAM, graphic card DirectX 9.0c, 100 MB HDD, Windows XP