Command & Conquer: Tiberian Sun
Release Date: August 24, 1999
Strategy, science fiction, RTS, Game Pass, EA Play, multiplayer, singleplayer, internet, LAN
Steam
The third entry in the ground-breaking real-time strategy game series, this time calling back to the very first game from 1995. The game itself, however, takes us to the beginning of 21st century and once again puts us in charge of the weakened Nod Brotherhood or GDI alliance that tries to maintain the world peace under the command of General Salomon.
Videos and Screens
The main pros of the game
- Nostalgia Factor: Many users express a strong emotional connection to the game, recalling fond memories from their childhood and the impact it had on their gaming experiences.
- Classic Gameplay: The game is praised for its classic real-time strategy (RTS) mechanics, which have stood the test of time and remain enjoyable even today.
- Engaging Story and Atmosphere: The post-apocalyptic Tiberian setting and storyline involving factions like GDI and Nod are highlighted as compelling and entertaining.
- Cheesy Cutscenes: Users appreciate the nostalgic charm of the cutscenes, which add to the overall experience.
- Technical Performance: Some users report that the game runs well on modern systems, including SteamDeck and ArchLinux, with multiplayer capabilities available through patches.
The main cons of the game
- Technical Issues: Several users mention frequent crashes, especially during campaign missions, which detracts from the overall enjoyment.
- Lack of Updates: Users are frustrated that the game has not been remastered or updated for modern audiences, feeling that it has been neglected by the current publisher, EA.
- Limited Multiplayer Support: Some users express disappointment over the lack of dedicated servers and the need for unofficial patches to play online with friends.
The features or elements that are missing from the game according to users
- Remastering: Many users call for a remastered version of the game that could include updated graphics, new missions, and additional units or buildings for both factions.
- Improved Stability: There is a desire for better technical support and fixes to the crashing issues, which could enhance the gameplay experience.
- Expanded Content: Users suggest adding more missions or story elements to enrich the gameplay and provide a more complete experience.
Summary
- Overall, while Command & Conquer? Tiberian Sun? and Firestorm? is celebrated for its classic status and nostalgic value, there are significant calls from the community for improvements and modernizations to enhance its playability and longevity.
Summary generated on:
GAMERS Score
Average score from 563 votes.
Command & Conquer: Tiberian Sun Description
Command & Conquer: Tiberian Sun is a direct continuation of original Command & Conquer (unofficially known as Tiberian Dawn). It has been created by the same developer from Westwood studio.
Plot
Command & Conquer: Tiberian Sun continues the story of the first game in the series, but starts at the beginning of the 21st century. The Brotherhood of Nod breaks down into smaller factions after the loss of its leader, while Global Defensive Initiative (GDI) alliance seemingly maintains the world peace under the command of General Salomon. However, everything changes when it turns out that humanity’s biggest enemy, Kane, the leader of the old Brotherhood, did not die in the ruins of his Temple and quickly reignites the conflict that will decide the fate of the world, already tormented by the spread of Tiberium.
Game mechanics
Command & Conquer: Tiberian Sun introduces many novelties. Each faction has their own campaign with more than dozen scenarios, some of which can be skipped. This makes the game a little more difficult (as additional scenarios are supposed to make the gameplay easier), but it also speeds it up a lot. Neither scenario is a simple mission to destroy everything, as there are often situations similar to those from Command & Conquer: Red Alert, where there are multiple objectives, all of which must be fulfilled to complete a map. There are also many civilians, as well as units of Mutants that can join or fight us, depending on their attitude.
As in the previous games from the Command & Conquer series, each side has a vast array of units, and they both have different arsenal that leads to different tactics being used. Brotherhood of Nod uses e.g. vehicles that can move underground, artillery with incredibly long range and many cyborgs and well-trained infantry that can decimate opponents. On the other hand, GDI gets access to better technologies, giving it vehicles of unmatched firepower. An upgraded version of Mammoth is an ultimate machine of destruction, being able to destroy almost any building with one shot. As for the command center, the alliance has a few types of sentries that are fixed to fixed elements (the same applies to power plants). Brotherhood has more destructive defensive structures (like well-known and liked Obelisk of Light), but they also have a huge cost and require a lot of space.
Game modes
Aside from single player campaign, Command & Conquer: Tiberian Sun features complex multiplayer for up to eight players. Additionally, maps can be randomly generated, which raises the quality of skirmishes along with changeable modes. Those who enjoy surprises can turn on an ion storm or meteor rain that will turn their bases to dust.
Technical aspects
One of the biggest novelties introduced in Command & Conquer: Tiberian Sun was a new, fully three-dimensional engine presented by Westwood Studios that greatly improved visuals of the game. Unfortunately, it still doesn’t allow players to operate the camera freely, forcing the isometric view that can’t be changed. Cutscenes look much better and were recorded with live actors, including celebrities like James Earl Jones (the voice of Darth Vader from Star Wars) and Michael Biehn (Sergeant Hicks from Aliens).
Last updated on June 5, 2017
18
GAMES
in Command & Conquer Game Series
Game Series
Command & Conquer Series
Set in the reality of science fiction, the real-time strategy (RTS) series. The series was created by the Westwood Studios team, but now the brand is owned by Electronic Arts, developing it with its own development studios (including Victory Games and EA Phenomic).
18 video games
Command & Conquer: Tiberian Sun Summary
Platforms:
PC / Windows
Developer: Westwood Studios
Publisher: Electronic Arts Inc.
Command & Conquer: Tiberian Sun System Requirements
PC / Windows
Recommended: Pentium II 266MHz, 32MB RAM
Free Strategy Game Powered by C&C: Tiberian Sun Engine got new singleplayer campaign
Built on the foundations of the Command & Conquer series, the free-to-play RTS The Dawn of the Tiberium Age has received a new version that introduces additional maps for multiplayer and co-op modes.
Files and Mods
Adrian Werner
August 26, 2024
The Second Tiberium War - Fan-made Command and Conquer Project With New Missions
The Second Tiberium War, an independent fan project built based on Command & Conquer: Tiberian Sun, has received a new version that offers new chapters of the story campaign.
Files and Mods
Adrian Werner
March 30, 2023
Fan Remaster of Command & Conquer: Tiberian Sun Got New Version
We lived to see a new version of Tiberian Sun Client, a fan-made free-to-play game that refreshes the iconic RTS from the Command & Conquer series.
Files and Mods
Adrian Werner
January 8, 2023
Shattered Paradise - Fan-made C&C: Tiberian Sun Expansion Gets New Version
A new version of the Shattered Paradise project, a standalone expansion mod for Command & Conquer: Tiberian Sun, has been released. This is pretty much a free game built on the foundations of this iconic RTS.
Files and Mods
Adrian Werner
July 27, 2021