
Release Date: November 22, 2013
A new generation of poles prepared by the French company Ubisoft. The title differs from other games of this type of control, which is based on the control of players with their bodies, thanks to the Kinect motion sensor. Fights take place in single and multiplayer modes.
Fighter Within is a next-gen fighting game prepared by Ubisoft company, known from releasing games like Rayman, Assassin's Creed, and Far Cry. This title supports Kinect motion controller.
The gameplay uses the same mechanics as any fighting game. Two characters stand against each other – they can perform fist punches, kicks, dodge, and combos. Unlike other titles of this genre, here players control their characters with Kinect motion controller, so they themselves have to punch, kick, and dodge while fighting.
The developers prepared several game modes, including multiplayer (both via local network and the Internet).
System Requirements for Fighter Within Video Game:
Xbox One
Supports:
Kinect
Game Ratings for Fighter Within Video Game.
IGN: 2.7 / 10 by Vince Ingenito
Shallow, unresponsive, and unoriginal, The Fighter Within embodies the worst of what Kinect has to offer.
Game Informer: 1 / 10 by Dan Ryckert
There is no reason you should ever play this game
Arcade Sushi: 3.5 / 10 by Jon Ledford
We know that there are plenty of fighting game enthusiasts out there who are hoping to expand their hit boxes beyond Killer Instinct, but Fighter Within is not the title to do it with. Furthermore, Fighter Within only sets an immensely bleak tone in regard to future Kinect-exclusives. Even with its reduced price tag, the Fighter Within is a broken mess everyone could do without.
Average score from votes.