Paradigms | General information Final Fantasy XIII Guide
Last update: 11 May 2016
Paradigms are the combination of roles that can be used in Final Fantasy XIII. The hole battle is about how to properly change paradigms (abilities are not so important at this time). In one fight, you can use only six paradigms that were chosen before the battle, and you have to remember that changing the team mate will reset your choice. You have many possible combination of paradigms and that is why, you have only some most important described below.
Commando + Ravager + Ravager
The main paradigm that is the best at the beginning of almost all battles. Commando will slow the chain gauge and Ravagers will do the rest. This combination is also very useful after staggering your enemy (Commando can throw you enemy into the air)
Ravager + Ravager + Ravager
The best option is to use this tactic after Commando first attack. Chain gauge will be stable now and three Ravagers should be able to stagger your enemy with easy. After they will fulfill their task return to Commando (but not when your target is very weak against magic attacks).
Medic + Medic + Sentinel
This is the best healing paradigm. Two healers will heal every wound in one round with easy and Sentinel with the Challenge ability will slow the chain gauge. It is good to remember that tank will lower damage done to all party members - remember about this when fighting with last boss.
Saboteur + Synergist + Sentinel
This is a very good combination at the beginning of almost every boss fight. It will provide your team with some buffs and, at the same time, it can also debuff your enemy. Try not to use it when your enemy has very powerful AOE. You will be forced to change to healing paradigm very often and that will cost you time.
Saboteur/Synergist + Medic + Sentinel
It is safer version of the previous paradigm. You will do not have to worry about your teammates health. Sentinel and Medic will handle will damage taken and Synergist/Saboteur will do the rest.