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Essays 22 May 2021, 22:00

author: Marek Jura

Morrigan – Dragon Age. Our favorite RPG companions and team members

Table of Contents

  1. Debut: 2009
  2. Last appearance: 2014
  3. Usefulness in combat: very high

Morrigan immediately gained the sympathy of fans, who enabled her to make an appearance in subsequent productions. It was probably influenced by the character's design – far from the candy-colored concepts of the first Final Fantasy, and at the same time not as alternative as, for example, Jack from Mass Effect. Morrigan is just a very attractive young woman with an extremely cool disposition.

If we wanted to apply an RPG pattern here, in the end, she would have to turn out to be an extremely warm person, willing to give up her own dreams and desires for others. Fortunately, although BioWare sometimes took shortcuts in creating characters, this time the studio created a truly unique character. Morrigan's fate depends largely on player's choices. Unfortunately, for the story, and unfortunately for her, our decisions do not lead to a happy ending. At least not the kind we're used to.

Fans loved her cynicism, ability to rationally assess reality, and the difficulties in romancing. For Morrigan will quickly flee from the party if Grey Warden does not convince her that it is better for her to stay. In the end, this love doesn't last forever either, but it is possible to see that the witch is simply sorry. Nevertheless, Grey Warden copes with the loss. And he's not giving up on his dreams. In Inquisition ,the player can choose whether to free her from the influence of her possessive mother, Flemeth, or do the opposite, allowing her to gain a new superpower – turning into a dragon. Not a bad ending to a more than good story.... Except that it's not at all clear that Morrigan's story is over. Whether the witch will still appear in this universe, we'll probably find out soon enough (and I'm sure that the question actually asked is not "if?" but "how?").

Kreia – KotOR II

  1. Debut: 2004
  2. Last appearance: 2015 (mobile game)
  3. Usefulness in combat: high

THERE IS A SPOILER IN THIS SECTION OF THE TEXT

A blind, bent old woman with no arm, in rags, with no equipment or means of transportation. When we meet her, she seems not an enhancement but a burden to the team. Just another character to be escorted out. It's just not clear whether to the Galaxy Hospital, the Home for the Aged, the Homeless Center, or maybe straight to the cemetery.

Over time, however, it becomes apparent that despite so many handicaps, Kreia excels in battle. On top of that, she knows more about the planets the player traverses than anyone else. Then we can begin to wonder how she would have fought with both hands, healthy and 30 years younger. And when it turns out that she was a Jedi Master in the past, we can only be glad that we never had to face her. Oh, wait...

In case anyone didn't already know, Kreia turned out to be the main antagonist of the entire game. In the first part of KotOR, the creators surprised us by making the main character of Darth Revan shrouded in true darkness. The authors of KotOR2, when it seemed that the plot twist of this rank would not go any further, went one step further. The best part, however, is that Kreia doesn't disappoint as an NPC either. Bah! Even if she hadn't ultimately turned out to be an all-powerful (and not entirely blind and not that old at all – she was barely 50 at the time of her death) antagonist, she probably would have still made the ranking. She throws too good lines to be forgotten.

The Red Prince – Divinity: Original Sin 2

  1. Debut: 2017
  2. Last appearance: we were supposed to see him in Fallen Heroes, but the game will most likely never see the light of day
  3. Usefulness in battle: high (and if we use some popular mods – almost infinite)

The mighty lizard seems so cocky and narcissistic at first that you feel like stabbing him with the bluntest spear possible (preferably one that once belonged to a slave). Over time, however, as you get to know him better, you can really get to like him... and want to murder him only sometimes.

Larian knows how to create unusual characters. Some of them are perhaps too exaggerated (like Fane), others (e.g. Beast) lacked a few hundred lines of text to make the story stick. Each of them, however, not only has a major impact on the events of the main plot, but can also be at the center of it, if only the player chooses to choose one of them as the protagonist instead of generating a new character.

The Red Prince is, as his very name says (at least the one the player learns at the beginning), a lizard aristocrat. He is accustomed to being served by everyone, and he himself must think only of matters of global importance, completely unconcerned with such details as talking to a potion dealer or cleaning weapons. And when he does have to do it – it's funny. Really funny.

Marek Jura

Marek Jura

In 2016, he graduated in philology at UAM. Since then, he has been reviewing prose, poetry, movies, series, and video games for GRYOnline.pl. He took his first steps in the journalism industry as a newsman in a local tabloid. He ran his own company - he designed, created, tested, and sold board games. He published several short stories and is also preparing his debut volume of poetry. Trains martial arts. A feminist, vegan, fan of pineapple on pizza, cat lover, dislikes Bethesda and Amazon, likes Lovecraft, Agents of SHIELD, P:T, Beksiński, Hollow Knight, performance, abstract art, game mods and dumplings.

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